Commit graph

30 commits

Author SHA1 Message Date
4e29d1c2fe Alternate HUD style partially implemented. 2022-06-03 19:17:33 +02:00
984b2c39ba The Pusher is gone. 2022-05-16 16:39:11 +02:00
7b30e1ebac Madcat lore. 2022-04-16 02:04:48 +02:00
a144156b26 Add option to log oneliners to the Messages tab. 2022-04-12 18:14:47 +02:00
f776ab126b Revert font overhaul. Back to non-replacing fonts. 2022-04-05 12:29:16 +02:00
45a1099fdd Debug menu. 2022-03-27 16:35:06 +02:00
33f8e060b7 Multiplayer end of support. Simplify for ease of maintenance. 2022-03-23 10:50:12 +01:00
7a4ec53e16 Some easter egg tweaks.
Backport placeholder textures from common library.
2022-03-07 23:24:13 +01:00
a7eda2702a Migrate various thinkers to plain objects.
WIP: Gib models currently in progress.
WIP: IK re-rigging of Demolitionist in progress.
2022-02-28 23:45:18 +01:00
f6b891c9fe Refactor SWWMHandler profiling routines. 2022-02-25 16:51:20 +01:00
00f150b832 A collection of hackfixes related to items. 2022-01-25 01:40:52 +01:00
d821d0b0a8 This is what I get for copypasting code. 2022-01-15 15:39:44 +01:00
07b918b9a0 Oops another mistake. 2022-01-15 15:38:34 +01:00
ff949e4703 Oops missing semicolon. 2022-01-15 15:38:09 +01:00
be1f1d083f Additional branding changes. 2022-01-15 15:37:29 +01:00
330e1321d4 Fix dialogue lines after font changes.
Add debug function to quickly test dialogue line counts.
2021-12-17 00:24:38 +01:00
035807acb0 Minimap zoom increments like in the Common Library. 2021-12-01 01:55:45 +01:00
a91e73f51e Add throttling for blood and gib spawning.
Reduce effects of flying gibs.
Add a command to instantly clear queued effects.
2021-11-30 18:14:49 +01:00
343539aac0 More menu work. 2021-10-16 12:47:27 +02:00
f6f2854bf6 Fun with dialogues. 2021-09-14 18:40:22 +02:00
5824829947 Minor fixes 2021-09-12 22:41:47 +02:00
b046c04733 Fix inability to close demolitionist menu in mp (hopefully). 2021-08-20 21:48:46 +02:00
045560672d Reduce performance impact of item glows. 2021-07-13 17:04:42 +02:00
8f4630ae8b Add distant item glows. 2021-07-09 13:21:28 +02:00
761281db92 Finetune KDiZD key replacements.
Tweak ERROR shader.
2021-06-10 17:20:04 +02:00
9f7d64d1e5 Player movement speed overhaul, separating into three speeds: walk, run, sprint.
Added separate run/walk animations.
Added jump animation independent from boost.
Tweaked boost animation.
Tweaked fall animation.
2021-05-31 16:17:59 +02:00
a0400cb97a Some profiling stuff, for debugging.
Combat tracker creation in WorldThingSpawned shouldn't need to loop through whole list. This speeds up things greatly during map load.
2021-04-04 18:03:22 +02:00
1cbfd4b97d Begginings of achievement system.
Fix projectile detection.
2021-03-22 01:26:15 +01:00
140513adae Saya bean pickup gesture. 2021-03-08 20:55:24 +01:00
c5abe83831 Major code refactoring. SWWMHandler could still use some more, though. 2021-02-27 23:59:40 +01:00