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515af97ca7
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Beginning of "development limbo" phase, I guess.
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2025-12-03 20:47:55 +01:00 |
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1369d85c6b
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Adapt material shaders to be cache-friendly. (Less defines, more uniforms)
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2025-02-26 13:37:31 +01:00 |
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8f4b962ed1
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Commence VKDoom exclusivity.
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2024-11-06 13:18:57 +01:00 |
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ad60f2310d
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Small fixes for VKDoom compatibility.
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2023-09-14 12:45:34 +02:00 |
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43593f9e89
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Allow envmask shader to use multiple masks (up to 3).
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2022-11-28 00:35:12 +01:00 |
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e81dbdd142
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Fix rim lighting math.
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2022-05-08 13:12:51 +02:00 |
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27bba4605c
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Goodbye matcaps, hello envmaps.
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2022-05-07 22:39:40 +02:00 |
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