Commit graph

189 commits

Author SHA1 Message Date
d1890fbea6 Text and credit updates. 2023-04-20 12:51:35 +02:00
7f5125b523 An important rewrite that was a long time coming.
First, a message: There is a time and a place for everything, and understanding
what is and is not appropriate is a fundamental aspect of how one should behave
in society. I must take steps in correcting my behavior, how I act both through
my interactions with others and through my own creations as well. While this is
only one step in a very, very long road, it is hopefully a step in the right
direction.

Various aspects of the story and lore, dialogues, character interactions, etc.
have been sanitized to be less explicit. I cannot in good conscience have
something like this in a project I'm creating, especially one with such a broad
audience as the one it has garnered.

A couple other things have been removed, such as direct references to
problematic media, and I've decided to forego the H-Doom compatibility that was
added "as a joke".

These changes will also be later applied to the side mods as well.

Should I have still missed anything, I please ask that people notify me and I
will address it as soon as I possibly can.

Furthermore, if any of the people still credited in this mod wish to have their
name and anything they contributed removed from it, I will do so.
2023-03-17 13:30:04 +01:00
1d759a109a Fix InterBG graphic incorrectly having an alPh chunk. 2022-12-17 11:56:08 +01:00
3491b845d2 PNG optimization pass with oxipng -omax. 2022-12-17 11:03:00 +01:00
ce73e6a2e0 Fix startup graphics not being replaced in Hexen. 2022-12-05 19:38:08 +01:00
64b759c864 Re-render all menu poses with correct materials. 2022-11-21 16:28:37 +01:00
c7e8750286 Removed unused decals. 2022-11-20 20:30:35 +01:00
843a79ac42 Use textured particles. 2022-11-06 17:06:54 +01:00
a6c1974825 Lorefix: Kinylum and Nokron GLOW cyan/red, their natural colors are different. 2022-10-28 14:28:29 +02:00
2bc8cb0d32 Plasma Blaster base model done.
Add extra decal gfx that will be used later.
2022-10-20 19:51:25 +02:00
4a46817881 HUD face now also affected by tag color.
Added two more tag colors to round up to 16.
Fixed tag light color not updating when changed.
Recalculated tag light colors.
2022-10-13 13:43:32 +02:00
62d10ed11c Remove fat chodes, Silver Bullet reimplemented. 2022-10-07 20:13:10 +02:00
146531003e Trim excess ammo types. Some guns not reimplemented yet. 2022-10-07 19:12:41 +02:00
1b74e6b84d Restore Deep Impact charge numbers in HUD. 2022-09-16 20:23:43 +02:00
a8f179d498 Re-render Mortal Rifle menu pose, since mag capacity changed. 2022-09-15 14:51:51 +02:00
9dd3e27bbd All Mortal Rifle state code done. Actual firing later. 2022-09-12 22:10:53 +02:00
791b056506 Mortal Rifle menu pose. 2022-09-11 18:02:55 +02:00
1a271b668f Switch Silver Bullet reticle to a "remaster" of the Ultra Suite one. 2022-09-10 12:03:56 +02:00
1efaf7a6f9 All Mortal Rifle base models done. Animation next. 2022-09-07 19:46:56 +02:00
6c799ff5c6 Forgot to autocrop this. 2022-09-03 20:02:27 +02:00
017e683915 16 additional minihud gradients. 2022-09-03 19:52:47 +02:00
d48e333b59 Fix up the Sheen HMG menu pose (there was some clipping). 2022-09-02 16:26:45 +02:00
625e339860 Puntzer Gamma will be open bolt. 2022-08-31 13:28:15 +02:00
e9545a20bf Better areaname gradient map. 2022-08-22 19:14:47 +02:00
0d73be34a8 Souls-style area name display from sidemods. 2022-08-22 18:11:32 +02:00
b40d8d0633 Healthbar / Damnum backport from sidemods. 2022-08-22 17:39:10 +02:00
87d1893d25 Alternate Quadravol achievement icon. 2022-08-20 19:08:11 +02:00
586a33e0bc Quadravol HUD display (with Xekkas numerals, for fun). 2022-08-14 16:54:55 +02:00
38981732f3 Quadravol model adjustment and other tweaks + menu pose. 2022-08-13 16:09:26 +02:00
3903dc636e Add combat hammer main menu pose.
Also, rename the pickup model (oops).
2022-08-10 22:53:32 +02:00
ed43a537d0 Fix normals on Sheen HMG main menu render. 2022-08-05 21:25:50 +02:00
3108dabca1 More lore entry profile pictures. 2022-08-04 13:35:29 +02:00
cb1b2bc4a1 Lore entry for Alakir. 2022-08-03 20:27:30 +02:00
39ad1bff1f Sheen HMG render for intermission. 2022-07-29 18:52:58 +02:00
8d4eae537e Adjust sizes of some hud weapon displays. 2022-07-29 00:41:14 +02:00
6a679c722d Sheen render for main menu. 2022-07-23 21:36:05 +02:00
57253d5434 Sheen HMG fully functional. May need touchups later. 2022-07-22 20:20:58 +02:00
1ba22e8eb6 Sheen HMG progress (still not functional). 2022-07-21 22:01:41 +02:00
0da17a6654 Last remaining achievement icons. 2022-07-06 00:47:25 +02:00
93891b2ccf Add mugshot to HUD. 2022-07-05 23:33:29 +02:00
4661d0f2f3 Replace original hud with alt hud entirely.
Remove unnecessary icons and doom builder hints for items.
2022-07-05 22:18:04 +02:00
460ee725e2 Remove old branding. 2022-07-05 20:37:09 +02:00
d7614bdf73 Some achievement icons. 2022-06-24 17:51:47 +02:00
ce1caf4fe4 Broken transparency in one graphic (oops). 2022-06-23 00:16:56 +02:00
e45001a8b7 Fix imprecision in fuel regen stops (noticeable in alt hud). 2022-06-15 16:39:31 +02:00
64d70b3c67 Alt hud graphics for DLC weapons. 2022-06-09 18:49:35 +02:00
d8d3fa8ba2 Drop shadows on Alt HUD for consistency. 2022-06-09 13:27:30 +02:00
b59254b7b5 Quadravol handling sfx (no firing yet). 2022-06-08 21:02:07 +02:00
e296c02608 Remove Dragon's Breath shells.
Nuggets can no longer be stored as spares.
2022-06-04 22:09:46 +02:00
7c8fe3a11f Alt HUD style fully implemented. 2022-06-04 01:00:47 +02:00