Commit graph

12 commits

Author SHA1 Message Date
89737cc2e9 Archdemon lore. 2022-10-05 15:58:17 +02:00
f6f2854bf6 Fun with dialogues. 2021-09-14 18:40:22 +02:00
73d98ec4f7 Lore tweakery. 2021-07-30 18:52:08 +02:00
0041b30fac Article detailing the Demon Invasion. 2021-07-01 17:49:37 +02:00
459defb0a8 Some big lore readjustments, hope I got everything. 2021-04-07 00:31:26 +02:00
7d401bdb61 I completely forgot what I changed. 2021-03-23 17:03:51 +01:00
51365c5bf6 Fix incorrect date in Hell lore entry. 2021-03-12 23:00:49 +01:00
eb2ee7b29f Push to master all the current WIP stuff in 0.9.11b:
- Reduce number of collectibles (some might come back in the future).
 - Merge both DLC weaponsets into one, removing redundant weapons.
 - Readjust prices of some items.
 - Initial work on collectibles (currently Frispy Corn is done).
 - Added bigfont for main menu, based on Source Han Sans.
 - Reduced default HUD margin to 10.
 - Added blob shadows.
 - Added precise crosshair drawing.
 - Tweaked decals, imported more stuff from UT.
 - Swapped the Ynykron impact decal for something better.
 - Fixes to slope alignment code.
 - Implemented headpats for MBF Helper Dogs and Cacodemons.
 - Implemented partial HDoom support, with love and headpats.
 - Fix various string functions breaking on unicode.
 - Added cracktro-style text scroll to Titlemap.
 - Fixed handling of healthbars for friendly monsters.
 - Workaround for maps that use the old author name hack (" - by: " separator).
 - Fixed Silver Bullet not autoswitching on first pickup.
 - Fixed misalignment of Silver Bullet zoomed aim.
 - Silver Bullet is unchambered on first pickup, consistent with Candygun.
 - Adjusted collision sizes of all items across the board.
 - Implemented "Use To Pickup" to work around any issues introduced by the previous change.
 - Swapped CHANF_LOOPING for CHANF_LOOP in many cases, this was a typo.
 - Tweaked Biospark arc lengths, for balance and higher performance.
 - Fix misaligned fire offsets of some weapons (most noticeable on Wallbuster).
 - Prettified the loading disclaimers for BD and HDoom.
 - Add pickup flash to all items.
 - Add custom key models for Doom and Heretic.
 - Fix blown kisses giving you "need key" messages.
 - Fix worn armor and embiggeners not being removed on scripted inventory resets.
 - Remove all references to the no longer planned Radio.
 - Workaround for gzdoom devbuild quirk where MenuSound changed its argument type.
 - Added timezone to fake clock.
 - Fix some times and dates in said clock.
 - SWWM blood now also hits ceilings.
 - Added default properties to DLC ammo and weapon stubs.
 - Lore entries for collectibles and dlc weapons (incomplete).
 - Massive amount of typo fixes across the board.
2020-10-20 11:37:14 +02:00
a9193319bc Hell article had incorrect year for Manakei's summoning. 2020-05-20 11:05:44 +02:00
a8ce347c53 Additional re-edited/expanded library entries.
Swapped reload/zoom actions on Eviscerator, the spread toggle should be a tertiary fire thing. The reload button really should only ever be used for reload actions, gotta keep things consistent.
2020-05-01 22:35:32 +02:00
1a85479fe0 More lore™. 2020-05-01 02:12:42 +02:00
94bcf2095d Made lore library easier to maintain. 2020-04-28 22:42:13 +02:00