- Add models for debris, akin to DT chunks.
- Eviscerator chunks have a glow sprite like in DT.
- Fix potential palette light crash under very special circumstances.
- Double range of Ynykron altfire explosion.
- Reduce Ynykron vortex lifetime (grows quicker), and reduce mass gain from kills by 40% (allows it to suck in a couple more enemies in hordes).
- Adjust v-field compression formula for Ynykron vortex.
- Reduce max blockmap iterator range of Ynykron vortex, should perform slightly better (maybe) on large maps.
- Fix Ynykron altfire beam clipping through the world due to incorrect offsets.
- Adjust Golden shell explosion propagation math.
- Omnisight doesn't increase the item detection range (clutters screen too much).
- The people have spoken, build only PK3 for releases from now on.
Rebalanced Candygun.
Added vanilla boss healthbars + vanilla boss boosting (both optional).
Adjustments so the E1M8 exit and similar work fine with this mod.
Various language changes (mostly vanilla monster tags).
Doubled damage of Pusher altfire, so it matches the projectile's.
Adjusted minimum fall speed for stomping.
Other small fixed and adjustments.
Various lore adjustments.
Various bugfixes (mostly related to bouncing projectiles and others).
Divided language files for easier maintenance.
Corrected the 1.150 XSG bullet model so it looks more realistic.
Extra language strings (vanilla obituaries).
Added a replacement gib sound (I'm sorry).
Tease the fact Strife support might happen (don't get your hopes up).
Activating things with your balls is optional now (disabled by default).
Added some extra voice lines for "jammed" doors (has lock number, but no key exists for it), not used yet.
- All ammo pickups done.
- All weapons basic properties and spawn state set.
- Implement Hammerspace Embiggener.
- Corrections to lore stuff and other info.
- Separated Hellblazer ammo between mags and single units.
- Fix fourth healthbar being the same color as third.
- Added "abstract" to some classes, just for safety.
- Dashing and ramming tweaks.
- Dashing no longer cancels when getting hurt.
- Tiny menu fixes.