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8833db9591
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Voodoo dolls are annoying.
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2022-09-24 01:21:03 +02:00 |
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2f5ffdfe41
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Use Vec3FromAngles to create random unit vectors.
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2022-08-24 15:20:57 +02:00 |
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b40d8d0633
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Healthbar / Damnum backport from sidemods.
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2022-08-22 17:39:10 +02:00 |
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4230b3b062
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Vector/Trig math refactor into utility functions.
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2022-08-18 16:18:22 +02:00 |
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7d6562c326
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Demoslayer mode now has "ammo orbs" as well.
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2022-08-12 11:15:09 +02:00 |
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b876515745
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Removal of various configurable settings.
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2022-07-28 21:01:08 +02:00 |
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2d2dcf7ad5
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Tag colors and animated face using A_ChangeModel.
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2022-07-26 18:36:38 +02:00 |
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82c6be5cdc
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Sheen kill taunts + some fixes.
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2022-07-23 17:54:41 +02:00 |
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9d0287ef50
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Additional face reactions.
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2022-07-06 13:10:46 +02:00 |
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e12f055bd9
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Multiply kill scores by skill damage factor.
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2022-07-05 23:40:50 +02:00 |
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6825146e51
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A whole fat load of micro-optimizations.
Okuplok still lags like fuck, unfortunately.
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2022-06-17 22:36:51 +02:00 |
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52d0937139
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Fix inflictor detection breakage in WorldThingDamaged (did not account for SWWMPuff).
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2022-06-07 21:00:48 +02:00 |
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6cca0eb623
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Even more voice stuff.
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2022-06-07 18:27:52 +02:00 |
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984b2c39ba
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The Pusher is gone.
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2022-05-16 16:39:11 +02:00 |
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24d8772796
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Add ass/ball kill oneliner variants.
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2022-04-12 17:49:07 +02:00 |
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e4bcb33a10
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Make some messages first-person for the local player.
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2022-04-12 17:06:20 +02:00 |
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a7eda2702a
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Migrate various thinkers to plain objects.
WIP: Gib models currently in progress.
WIP: IK re-rigging of Demolitionist in progress.
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2022-02-28 23:45:18 +01:00 |
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f6b891c9fe
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Refactor SWWMHandler profiling routines.
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2022-02-25 16:51:20 +01:00 |
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33b338899e
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Reduce frequency of combat comments.
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2022-02-19 23:51:04 +01:00 |
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ffa752e0da
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Update checksums of Kinsie's Test Map in swwm_compat.zsc.
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2022-02-12 12:30:54 +01:00 |
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edc342fc6b
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More of those rebalances.
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2022-01-22 17:06:49 +01:00 |
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a02a849419
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Voice loudening option.
Also made voice files a tad bit louder in general.
Made Demoslayer mod also give armor nuggets.
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2021-11-06 23:53:58 +01:00 |
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ed8fe46222
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fdfsdjfhdjg
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2021-10-22 19:02:36 +02:00 |
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5d2aecafe1
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The stuff from master.
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2021-10-22 17:30:41 +02:00 |
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f097e79ab3
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Raise frequency of combat chatter, feels better with new voices.
Tweak Puntzer Beta get line.
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2021-10-10 00:44:01 +02:00 |
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9f54ec6f62
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More changes from master.
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2021-09-22 19:39:44 +02:00 |
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8176b21b8c
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Achievement system overhaul.
Continuin the menu rewrite.
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2021-09-20 19:22:42 +02:00 |
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0420d511a6
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New achievements coded (Most icons still not done).
Various random tweaks and fixes.
Reformatted and cleaned up Future Plans file.
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2021-09-08 21:09:13 +02:00 |
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3b6c729b0c
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Bonuses for all kills/items/secrets shouldn't be used in Hexen.
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2021-09-04 23:04:00 +02:00 |
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ab1f8ac125
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Additional gore tweaks.
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2021-08-10 23:41:54 +02:00 |
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3dd2b45f2a
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More deathmatch stuff.
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2021-06-16 20:31:35 +02:00 |
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8c2979326d
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Add XDeath sprites for Arachnotron and Mancubus.
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2021-06-13 18:49:43 +02:00 |
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f568c977ed
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Lore adjustments for Novoskhana.
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2021-06-10 13:29:18 +02:00 |
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da703e3e35
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Yet more deathmatch stuff.
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2021-06-04 21:35:17 +02:00 |
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e3d2158a0a
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Deathmatch tweaks and fixes.
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2021-06-04 18:59:04 +02:00 |
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4d7cd9c564
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Some spicing up of the Doom 2 secret maps.
More achievement icons.
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2021-04-09 20:57:49 +02:00 |
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a0400cb97a
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Some profiling stuff, for debugging.
Combat tracker creation in WorldThingSpawned shouldn't need to loop through whole list. This speeds up things greatly during map load.
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2021-04-04 18:03:22 +02:00 |
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0136f32c47
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Per-game achievement alterations (wow, undocumented LANGUAGE feature).
Added achievement for killing a boss using only the Deep Impact primary.
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2021-03-29 19:07:02 +02:00 |
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f5c9733c65
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Major achievement progress.
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2021-03-24 02:25:38 +01:00 |
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8c47601d90
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I'm afraid the plans for strife support have been cancelled.
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2021-03-21 16:22:55 +01:00 |
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a74a9ae795
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More SWWMHandler code splitting.
Revert fallback sprite stuff. It's glitchy.
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2021-03-07 20:50:10 +01:00 |
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