95dd4a715a
More stuff I missed.
2023-03-17 13:25:54 +01:00
b1683dae8e
Generalized hitnormal functions (where possible).
2022-12-18 20:03:36 +01:00
1fe50b5c32
Split item code.
2022-12-15 14:31:43 +01:00
a632c8edf7
Projectiles/explosions should use AMF_EMITFROMTARGET flag on A_AlertMonsters.
2022-12-08 20:06:41 +01:00
57327fa8f6
Patch IsActorPlayingSound calls until next GZDoom update.
2022-12-06 18:47:26 +01:00
02dd50101e
Use CORRECTPIXELSTRETCH where needed.
2022-12-05 14:50:16 +01:00
8e952f412f
4.10 support update (unfinished and untested).
2022-12-05 02:10:56 +01:00
23947d8471
Remove unnecessary uses of "action" and "invoker".
2022-11-26 11:57:17 +01:00
7f6b66b149
The Silver Bullet is an AMR, not a sniper rifle.
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Unify YBeam size/orientation math into one utility function.
2022-11-22 23:05:20 +01:00
31ea4f73b1
Fix wacky-ass water physics for projectiles.
2022-11-11 01:46:39 +01:00
ab9023d3ee
Add freezetics support to all actors that need it.
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Remove Demoslayer fun option.
2022-10-31 15:08:30 +01:00
4bb3a1e85a
Several optimizations on non-interactive actors.
2022-10-14 21:45:21 +02:00
088928ce06
Ensure pain elementals don't spawn lost souls when killed by ynykron.
2022-09-27 16:46:04 +02:00
502f9fc495
Adjust terrain splash alert radius.
2022-09-17 20:47:17 +02:00
2f5ffdfe41
Use Vec3FromAngles to create random unit vectors.
2022-08-24 15:20:57 +02:00
4230b3b062
Vector/Trig math refactor into utility functions.
2022-08-18 16:18:22 +02:00
b876515745
Removal of various configurable settings.
2022-07-28 21:01:08 +02:00
f8ec71cf7f
Fix edge case where actors could stop existing mid-trace.
2022-06-19 18:02:57 +02:00
d5c78ad66f
oops?
2022-06-17 23:33:56 +02:00
641a0d3f6f
Remove QF_3D from A_QuakeEx calls with 65535 radius.
2022-06-02 00:51:02 +02:00
fa80c346ec
Add QF_3D to every single A_QuakeEx call.
2022-06-02 00:48:17 +02:00
aa9d2e4d20
Ynykron null deref fix from master
2022-03-28 23:03:37 +02:00
15d259be36
Hitscan locational damage compatibility.
2022-03-08 14:54:32 +01:00
8be723477f
Pull in more changes from master.
2021-10-03 23:49:20 +02:00
9f54ec6f62
More changes from master.
2021-09-22 19:39:44 +02:00
8176b21b8c
Achievement system overhaul.
...
Continuin the menu rewrite.
2021-09-20 19:22:42 +02:00
2c6cf8a804
Allow Ynykron alt+primary combo (even though it makes no sense).
2021-08-10 22:23:08 +02:00
1c2c08822b
Fix Ynykron'd bots not respawning
2021-06-06 20:44:28 +02:00
8ec2c14b38
Sound precaching for player/weapons.
...
Adjust collision sizes of projectiles.
Make player self-light toggleable.
2021-05-18 17:17:15 +02:00
b5f78f5035
Display beam projectiles in minimap.
2021-04-24 16:00:14 +02:00
5316a63ed9
Achievement cleanup.
2021-03-24 03:05:04 +01:00
f5c9733c65
Major achievement progress.
2021-03-24 02:25:38 +01:00
ea7775119d
Add option to only allow one emergency reboot per map (enforced on nightmare difficulties).
...
Make Elemental Coating shader less eye-straining.
Leave "ashen remains" when a target is erased by the Ynykron.
Fix crushers not breaking if player isn't taking damage.
2021-03-21 00:57:23 +01:00
0501f876d3
Allow the Ynykron to suck in inventory (but not destroy it).
...
Fix suckable actors self-cleaning.
2021-03-19 22:15:44 +01:00
5f44dcd530
Fix explodium/candy mags disappearing in water.
2021-03-12 16:05:39 +01:00
c5abe83831
Major code refactoring. SWWMHandler could still use some more, though.
2021-02-27 23:59:40 +01:00