Additional fixups and changes to the Demolitionist Menu:
- Fixed incorrectly scaled scrollbar click/drag on the lore library.
- Hide mp-only tabs during singleplayer.
- Don't list the "SWWMGesture" weapon in the inventory.
- If the current active tab is the library, the secondary tab will also be remembered after closing and reopening.
- Implemented Biospark Carbine secondary + combo.
- Added a "check out gun" anim when the Biospark Carbine is fully loaded and you press reload, just like the Hellblazer.
- First person gestures.
- Replaced "yeah I ban him" gesture with a wave, more useful.
- Random stuff.
- Made it so you can pick up unimplemented weapons (but can't use them).
- Various tiny tweaks here and there.
Various lore adjustments.
Various bugfixes (mostly related to bouncing projectiles and others).
Divided language files for easier maintenance.
Corrected the 1.150 XSG bullet model so it looks more realistic.
Extra language strings (vanilla obituaries).
Added a replacement gib sound (I'm sorry).
Tease the fact Strife support might happen (don't get your hopes up).
Activating things with your balls is optional now (disabled by default).
Added some extra voice lines for "jammed" doors (has lock number, but no key exists for it), not used yet.