80db58b0d0
Bump zscript ver to 4.14.1, plus a whole lot of stuff.
...
- Try to get rid of all implicit casts from string to name, color or class.
- Use FindClass where needed.
- Used a map in a case where a dictionary was unneeded.
- Use new bounce flags where needed.
- Replace Legacy of Rust weapons/ammo.
2025-03-13 14:50:58 +01:00
90a593a6d5
Fix color escapes of dialogue text on console.
2023-06-21 11:38:26 +02:00
ee1ec8c997
Remove full message log (potential buffer overflow).
2023-06-15 22:25:44 +02:00
046ac1f212
Make scripted chat messages use the chat message color.
2023-03-07 07:53:38 +01:00
a342651842
Revert IsActorPlayingSound hotfix, not needed in this branch.
2023-01-14 19:19:08 +01:00
57327fa8f6
Patch IsActorPlayingSound calls until next GZDoom update.
2022-12-06 18:47:26 +01:00
edbc19ce64
Unique voices for Mortal Rifle touchscreen and finger flick.
2022-09-24 14:56:35 +02:00
4c359063a9
Fix oneliner repetition when candidates are full.
2022-08-09 14:09:22 +02:00
aa2e786f48
Less repetition in oneliners.
2022-08-07 22:47:32 +02:00
2d2dcf7ad5
Tag colors and animated face using A_ChangeModel.
2022-07-26 18:36:38 +02:00
9d0287ef50
Additional face reactions.
2022-07-06 13:10:46 +02:00
a144156b26
Add option to log oneliners to the Messages tab.
2022-04-12 18:14:47 +02:00
a02a849419
Voice loudening option.
...
Also made voice files a tad bit louder in general.
Made Demoslayer mod also give armor nuggets.
2021-11-06 23:53:58 +01:00
d6ce6ef068
Additional voice lines because fun.
2021-10-29 20:09:35 +02:00
651376f182
Original voice acting (batch 1). Plus other stuff.
2021-10-05 19:22:34 +02:00
f6f2854bf6
Fun with dialogues.
2021-09-14 18:40:22 +02:00
c5abe83831
Major code refactoring. SWWMHandler could still use some more, though.
2021-02-27 23:59:40 +01:00