Commit graph

11 commits

Author SHA1 Message Date
6b100042fe Missed a "rotation reset" 0-tic tween frame for the Quadravol. 2022-08-25 09:07:39 +02:00
ab462cc05d Quadravol melee and stance swap fully implemented.
Fix quick melee not hitting world geometry (oops).
2022-08-19 21:58:44 +02:00
99eb2d8861 More Quadravol progress (fire at charge level 1 functional). 2022-08-19 00:59:11 +02:00
7b0198b2c1 Quadravol dropped casings. 2022-08-18 08:53:39 +02:00
311b06f2d6 Quadravol reload functionality. 2022-08-16 23:17:12 +02:00
f9a32a7263 Fix Quadravol cell eject animation. 2022-08-16 02:01:48 +02:00
871d6b5d71 Quadravol pumping (partial). No reload or fire yet. 2022-08-16 01:40:32 +02:00
b9cfcaee04 Quadravol can be picked up and selected, more later.
Removed subpixel shader (causes rendering issues).
2022-08-13 20:27:51 +02:00
dd62ce665b Quadravol pickup models done. 2022-08-13 11:53:37 +02:00
7a4ec53e16 Some easter egg tweaks.
Backport placeholder textures from common library.
2022-03-07 23:24:13 +01:00
5949cc1fcc Cleanup of stuff and more prep work, first commit of 2021.
(I hope git doesn't break because I used symlinks for some files).
2021-01-02 18:41:02 +01:00