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6b100042fe
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Missed a "rotation reset" 0-tic tween frame for the Quadravol.
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2022-08-25 09:07:39 +02:00 |
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ab462cc05d
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Quadravol melee and stance swap fully implemented.
Fix quick melee not hitting world geometry (oops).
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2022-08-19 21:58:44 +02:00 |
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99eb2d8861
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More Quadravol progress (fire at charge level 1 functional).
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2022-08-19 00:59:11 +02:00 |
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7b0198b2c1
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Quadravol dropped casings.
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2022-08-18 08:53:39 +02:00 |
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311b06f2d6
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Quadravol reload functionality.
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2022-08-16 23:17:12 +02:00 |
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f9a32a7263
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Fix Quadravol cell eject animation.
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2022-08-16 02:01:48 +02:00 |
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871d6b5d71
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Quadravol pumping (partial). No reload or fire yet.
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2022-08-16 01:40:32 +02:00 |
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b9cfcaee04
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Quadravol can be picked up and selected, more later.
Removed subpixel shader (causes rendering issues).
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2022-08-13 20:27:51 +02:00 |
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dd62ce665b
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Quadravol pickup models done.
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2022-08-13 11:53:37 +02:00 |
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7a4ec53e16
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Some easter egg tweaks.
Backport placeholder textures from common library.
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2022-03-07 23:24:13 +01:00 |
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5949cc1fcc
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Cleanup of stuff and more prep work, first commit of 2021.
(I hope git doesn't break because I used symlinks for some files).
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2021-01-02 18:41:02 +01:00 |
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