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dda1c7f072
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A tiny fix for decals from bouncing projectiles.
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2022-09-15 14:05:21 +02:00 |
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6baa8b8215
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Allow embiggener to give mag ammo like in the sidemods.
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2022-09-15 13:46:46 +02:00 |
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186229c421
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Special Devastation Sigil behavior for Mortal Rifle damage.
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2022-09-15 01:59:10 +02:00 |
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84c588a0e7
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Mortal Rifle grenade tidbits on library.
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2022-09-15 01:28:07 +02:00 |
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d7d5c16b46
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Increase Mortal Rifle grenade intelligence.
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2022-09-15 01:02:47 +02:00 |
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64156a9fcf
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Revert "Localize Mortal Rifle popups."
This reverts commit a475af5e8b.
Due to the font used, these are not serializable.
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2022-09-14 21:43:16 +02:00 |
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a475af5e8b
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Localize Mortal Rifle popups.
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2022-09-14 21:24:07 +02:00 |
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43f6edf740
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Make Mortal Rifle sub-grenades less prone to accidentally hitting the player.
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2022-09-14 20:51:05 +02:00 |
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4de85d3534
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Ammo spawn/price tweak.
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2022-09-14 19:39:54 +02:00 |
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2c0c1df7f3
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Mortal Rifle grenades now implemented.
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2022-09-14 19:25:48 +02:00 |
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181f2a3e1e
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Last bit of finetuning before bed.
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2022-09-14 00:48:31 +02:00 |
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e99ea75808
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The Mortal Rifle is becoming good.
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2022-09-14 00:21:28 +02:00 |
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0ca9451b04
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Raise some sound limits.
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2022-09-13 23:50:10 +02:00 |
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f709bd9372
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More polished MR Precision Shot.
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2022-09-13 23:46:49 +02:00 |
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639999de8b
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More Mortal Rifle progress. Precision Shot partially implemented.
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2022-09-13 21:25:06 +02:00 |
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a8cbcca2da
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Voodoo dolls should only have player names in multiplayer.
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2022-09-13 18:12:15 +02:00 |
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fd22f30ba2
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KEYCONF simplification.
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2022-09-13 17:39:58 +02:00 |
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d99d772b0c
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Rewrite NormalizedMove() now that I know how the raw axes work.
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2022-09-13 15:18:33 +02:00 |
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e3b3558f3a
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README still mentioned the ability to swim (oops).
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2022-09-13 14:05:39 +02:00 |
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4d2ab09880
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Some tweaks to the Mister.
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2022-09-12 23:14:37 +02:00 |
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49f90f6c18
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On-screen text for Sheen fire speed changes.
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2022-09-12 23:14:07 +02:00 |
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9dd3e27bbd
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All Mortal Rifle state code done. Actual firing later.
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2022-09-12 22:10:53 +02:00 |
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2d4c2b4632
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Get rid of this, as I'll eventually implement a proper weapon wheel.
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2022-09-11 23:30:00 +02:00 |
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791b056506
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Mortal Rifle menu pose.
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2022-09-11 18:02:55 +02:00 |
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a395d93ac1
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Pickup model accidentally exported with default 250 animation frames.
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2022-09-11 16:22:57 +02:00 |
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8913184c5f
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Increase Mortal Rifle melee range.
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2022-09-11 16:03:31 +02:00 |
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d0805c2760
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Mortal Rifle idle and melee added.
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2022-09-11 15:05:20 +02:00 |
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a4830f6008
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Mapper-settable boss healthbar support.
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2022-09-11 13:58:49 +02:00 |
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136e339d53
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Some small swapweapon fixes.
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2022-09-11 12:35:46 +02:00 |
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e903130b8e
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"Generalize" canvas proxy shader so it's useful for other people.
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2022-09-11 12:16:47 +02:00 |
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5243d533b1
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Some stuff for custom map support (store/revive toggling, documentation for various functions, etc.).
A couple tiny fixes here and there for issues I didn't notice until I loaded the mod into UDB.
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2022-09-11 12:02:48 +02:00 |
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be9a1b2606
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Work on Mortal Rifle continues.
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2022-09-10 22:16:22 +02:00 |
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906d01cb4c
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Mortal Rifle fully animated, scripting next.
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2022-09-10 16:03:46 +02:00 |
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1a271b668f
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Switch Silver Bullet reticle to a "remaster" of the Ultra Suite one.
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2022-09-10 12:03:56 +02:00 |
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dcc840d6e3
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Need to have separate sounds for this.
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2022-09-10 00:19:09 +02:00 |
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a694663489
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Starting Mortal Rifle 1st person anims.
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2022-09-09 21:08:36 +02:00 |
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4f3891a2a7
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Damagetype tweaks.
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2022-09-09 19:20:52 +02:00 |
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06a70af4b8
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Invert "lid" of wall busting.
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2022-09-09 14:31:20 +02:00 |
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02c15b9c53
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Damn it.
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2022-09-09 14:02:41 +02:00 |
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d55ee022d2
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Don't spawn healthbars for actors with NODAMAGE.
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2022-09-09 12:47:11 +02:00 |
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0110868314
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More modular chancebox reward system.
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2022-09-09 12:41:56 +02:00 |
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7ecd5e2d27
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Louder "locked door" sound.
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2022-09-09 11:43:43 +02:00 |
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d760abd3d4
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Combat Hammer alt/tertiary buff.
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2022-09-09 11:40:50 +02:00 |
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5b56881122
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Quadravol buff.
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2022-09-09 11:29:09 +02:00 |
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2378bf3175
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Oh look, it's another "actor stops existing after taking damage" fix.
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2022-09-08 20:14:01 +02:00 |
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306b44cf32
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Localization fix.
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2022-09-08 20:13:19 +02:00 |
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58b1a7ebba
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Move canvas stuff to separate files/folders.
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2022-09-08 13:56:42 +02:00 |
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b5481d8918
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Poly sorting pass.
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2022-09-08 00:18:01 +02:00 |
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df0ef468e1
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Another explosion/ring sprite recolor.
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2022-09-07 21:39:20 +02:00 |
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1fd988914a
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Missing credit for Takao font.
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2022-09-07 19:55:56 +02:00 |
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