4d7019ae86
Several changes from devel once more:
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- Fuck it, Quadravol will be lever action.
- Tiny cleanup.
- Rewrite the weapon replacement system (less of a mess now maybe?).
- Some menu fixes.
- Minimap zoom increments like in the Common Library.
- Add missing sound definition for Safety Tether.
(This mostly went unnoticed because it's VERY rare to have it play)
- Shift Sparkster x3 (DLC2) to slot 7.
This way you can have both it and the Quadravol simultaneously.
It would be unfair to not let you hold both "iconic" UnSX weapons at once.
- Small lore tweak on Quadravol stance swap.
- Fix off-by-one bug in looping palette lights.
- Re-do logo shader. Use separate layer textures.
- Fix Elemental Coating breaking "End Level" damage sectors.
(This will be the last batch of changes before I continue working on menus)
2021-12-08 18:17:41 +01:00
657625f890
Changes from devel.
2021-11-23 23:37:45 +01:00
ca544f5f36
Various backported changes from devel.
2021-10-21 23:25:47 +02:00
52bf9704a3
Tweakin' things.
2021-10-16 09:30:06 +02:00
180988f6ce
Backport some changes from devel:
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- Additional dialogue lines for MAP11 and MAP20.
- Officially support Ultimate Doom 2.
- Localizable dialogue speaker names.
2021-10-05 19:39:50 +02:00
a5d5311636
Forgot to translate the new tips.
2021-09-16 20:28:45 +02:00
10bab27e36
More stuff with tooltips.
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Add commands to reset cvars.
Show progress counters in achievement menu.
2021-09-16 18:52:43 +02:00
894f2ed46a
Implement weapon first-use tooltips.
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Change some cvar defaults.
2021-09-16 16:31:44 +02:00
4677ca7d4f
Ammo balancing and behind-the-scenes stuff.
2021-09-15 00:17:08 +02:00
24edbb11ec
Fix Candygun spares disappearance.
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Fix weapons being autoselected on pickup while empty.
Fix Divine Sigil having no expiration message.
Fix gibs getting stuck (this time for real).
2021-09-14 22:44:14 +02:00
f6f2854bf6
Fun with dialogues.
2021-09-14 18:40:22 +02:00
c1de57b376
Major ammo overhaul.
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DoExplosion sector portal fix.
2021-09-12 19:09:00 +02:00
ccab16a7a9
All new achievement icons added.
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One more intermission art added.
Small folder reorganization.
2021-09-11 21:15:52 +02:00
0420d511a6
New achievements coded (Most icons still not done).
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Various random tweaks and fixes.
Reformatted and cleaned up Future Plans file.
2021-09-08 21:09:13 +02:00
cdd65f11a3
Safety Tether implemented.
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VIP items cannot be bought.
VIP items have a special color in the inventory/store.
Boost Devastation Sigil sounds.
Fix Teleport() calls using A_Teleport() flags (oops).
Give cheat tweaks.
2021-09-04 21:18:37 +02:00
555530c164
Devastation sigil fully implemented.
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Removed old ragekit shader entirely, always use alt now.
VIP powerups no longer spawn if the player has max amount.
2021-09-01 18:53:53 +02:00
dc4bd4d45d
Initial 1.1 development setup.
2021-09-01 09:56:20 +02:00
0ca52146a0
Separate achievement cvars by game to unclutter ini.
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Add a couple more future achievements.
2021-08-28 18:10:36 +02:00
da703e3e35
Yet more deathmatch stuff.
2021-06-04 21:35:17 +02:00
9f7d64d1e5
Player movement speed overhaul, separating into three speeds: walk, run, sprint.
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Added separate run/walk animations.
Added jump animation independent from boost.
Tweaked boost animation.
Tweaked fall animation.
2021-05-31 16:17:59 +02:00
dd54cde585
Small achievement rebalance.
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Some more planned collectibles.
Try to make wraithverge ghosts properly parryable.
2021-05-30 21:27:55 +02:00
749a2c7708
Multiplayer-related tweaks.
2021-05-23 14:05:28 +02:00
0d626432cc
"Pre-allocate" 1.1 achievements.
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Discard the extra items, we're not doing that.
2021-05-15 21:56:18 +02:00
a0d2937ad8
Some tweaks.
2021-05-09 17:23:57 +02:00
2954203fd7
Boss-ify the Cybie in NRFTL MAP08.
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QOL tweaks to how the PK7 file is built.
Added a plaintext readme, in classic SWWM style.
Updated credits.
2021-05-06 01:20:12 +02:00
e463314b78
Remove abort/cheat achievements, as they're not "normally" obtainable.
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Add a little easter egg to using SWWM Platinum cheats for the first time.
2021-04-23 23:25:43 +02:00
602920cf22
Make an achievement easier to obtain.
2021-04-23 18:41:47 +02:00
973e8865cb
Some cleanup + sneaky preparation for a future GZDoom feature.
2021-04-23 14:32:49 +02:00
63f4c4407c
All achievement icons have been implemented.
2021-04-14 20:44:54 +02:00
d35f4020fb
More achievement icons I guess?
2021-04-12 20:49:51 +02:00
778379fc46
10 more tips (mostly Saya facts).
2021-04-11 21:55:09 +02:00
b64841cc47
Adjust how the Unchecked Capitalism achievement works.
2021-04-10 23:01:56 +02:00
4d7cd9c564
Some spicing up of the Doom 2 secret maps.
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More achievement icons.
2021-04-09 20:57:49 +02:00
29449b5618
Just realized the mod passed 50k lines of code.
2021-04-04 13:54:11 +02:00
11bc7fa9a1
More achievement icons done. Halfway there.
2021-03-30 19:04:11 +02:00
0136f32c47
Per-game achievement alterations (wow, undocumented LANGUAGE feature).
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Added achievement for killing a boss using only the Deep Impact primary.
2021-03-29 19:07:02 +02:00
4f54581837
Add parry obituary (not that it'll be seen much).
2021-03-28 16:00:32 +02:00
a2a59e1381
Some microoptimizations.
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Remove dead code.
Tweak how enemy flight distance is calculated.
Rename flight achievement to something more fitting.
2021-03-26 01:35:32 +01:00
b0ce5ff5f9
More achievement icons.
2021-03-25 18:07:42 +01:00
1e82cf6b09
Remove the 'Mx. Worldwide' achievement, it can't work due to cvars being split between games.
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Adjust how the 'Full Set' achievement is handled, for the same reasons.
Don't split the Demolitionist Menu help text, it just complicates code.
2021-03-24 18:10:17 +01:00
d0afd69d34
Optimize achievement loading.
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Add a new achievement (heh).
Don't show achievement notifications while the level is ending.
2021-03-24 17:41:38 +01:00
92f3e6d3aa
A couple achievement pics done.
2021-03-24 15:32:50 +01:00
5316a63ed9
Achievement cleanup.
2021-03-24 03:05:04 +01:00
f5c9733c65
Major achievement progress.
2021-03-24 02:25:38 +01:00
1cbfd4b97d
Begginings of achievement system.
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Fix projectile detection.
2021-03-22 01:26:15 +01:00
8c47601d90
I'm afraid the plans for strife support have been cancelled.
2021-03-21 16:22:55 +01:00
186f949859
Deep Impact buff.
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Track parrying kills separately.
2021-03-20 23:20:19 +01:00
b205527576
Mykradvo Artifact implemented.
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Replace some electric damage types with plasma, as it should be expected.
2021-03-17 20:16:17 +01:00
f6a3a2f008
More bhopping tweaks.
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Zero out view bob when dashing/boosting.
Add two more achievements (oh boy).
2021-03-16 20:40:59 +01:00
7201fa417a
Add a couple more FOV bumps.
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A bunch of silly tweaks to player movement, including bunnyhop acceleration.
Readjust math for top speed stat unit conversion.
Add two more future achievements.
2021-03-15 22:04:08 +01:00