faa6ec4fe2
"Wrong code" fixes from devel. Fixes crash in recent GZDoom devbuilds.
2022-02-14 01:27:36 +01:00
4d7019ae86
Several changes from devel once more:
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- Fuck it, Quadravol will be lever action.
- Tiny cleanup.
- Rewrite the weapon replacement system (less of a mess now maybe?).
- Some menu fixes.
- Minimap zoom increments like in the Common Library.
- Add missing sound definition for Safety Tether.
(This mostly went unnoticed because it's VERY rare to have it play)
- Shift Sparkster x3 (DLC2) to slot 7.
This way you can have both it and the Quadravol simultaneously.
It would be unfair to not let you hold both "iconic" UnSX weapons at once.
- Small lore tweak on Quadravol stance swap.
- Fix off-by-one bug in looping palette lights.
- Re-do logo shader. Use separate layer textures.
- Fix Elemental Coating breaking "End Level" damage sectors.
(This will be the last batch of changes before I continue working on menus)
2021-12-08 18:17:41 +01:00
bd94093db4
All recent changes from devel:
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- Make "old cheat" message appear only once per iwad, rather than per session.
- Change blood/debris max amount defaults.
- Make Candy Gun and Silver Bullet prioritize individual bullets on reload if there's eno
ugh for a full mag.
- Add throttling for blood and gib spawning.
- Reduce effects of flying gibs.
- Add a command to instantly clear queued effects.
- Slight buff to Hellblazer missiles.
- Damage accumulators now report damage amplified by Devastation Sigil.
- Fix ammo resetting.
2021-11-30 19:05:06 +01:00
01d8f22186
Oopsiefix.
2021-11-23 23:40:04 +01:00
657625f890
Changes from devel.
2021-11-23 23:37:45 +01:00
61824088ff
Fix handling of inventory resets.
2021-11-05 23:29:26 +01:00
ade23e99fc
Pistol start tweaking.
2021-11-05 20:53:58 +01:00
52bf9704a3
Tweakin' things.
2021-10-16 09:30:06 +02:00
a5b3981da6
Hotfix: Shouldn't spawn DLC weapons here yet.
2021-10-09 21:45:27 +02:00
4058fe9383
Tweak how chainsaw replacements are selected.
2021-10-09 21:35:48 +02:00
180988f6ce
Backport some changes from devel:
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- Additional dialogue lines for MAP11 and MAP20.
- Officially support Ultimate Doom 2.
- Localizable dialogue speaker names.
2021-10-05 19:39:50 +02:00
8094c98fe5
Implement polyobject busting.
2021-09-28 18:43:27 +02:00
d532ddc3fa
More robust wall busting / crusher breaking.
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Integrate ZPolyobject library (will be used soon).
Update credits.
2021-09-28 15:54:58 +02:00
10bab27e36
More stuff with tooltips.
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Add commands to reset cvars.
Show progress counters in achievement menu.
2021-09-16 18:52:43 +02:00
f6f2854bf6
Fun with dialogues.
2021-09-14 18:40:22 +02:00
c1de57b376
Major ammo overhaul.
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DoExplosion sector portal fix.
2021-09-12 19:09:00 +02:00
680a68f250
Account for inferior OS line endings on text parsers.
2021-09-08 22:13:51 +02:00
cf3d42f1ee
VIP weapon/ammo spawn tweakery.
2021-09-07 00:39:49 +02:00
cdd65f11a3
Safety Tether implemented.
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VIP items cannot be bought.
VIP items have a special color in the inventory/store.
Boost Devastation Sigil sounds.
Fix Teleport() calls using A_Teleport() flags (oops).
Give cheat tweaks.
2021-09-04 21:18:37 +02:00
dc4bd4d45d
Initial 1.1 development setup.
2021-09-01 09:56:20 +02:00
0f81569ba8
Terrain fx finetuning.
2021-08-11 22:31:58 +02:00
075c99d745
Update Gutamatics library.
2021-08-10 14:27:43 +02:00
c166501b15
Don't flag embiggeners with COUNTITEM (fixes inability to get 100% items in Akeldama MAP02).
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Small code cleanup.
2021-07-25 16:46:47 +02:00
f3fddfdbcf
Use list files to store vanilla map checksums.
2021-06-27 11:13:39 +02:00
092f9cfd7f
Fix marble face textures in D2INO not being graffiti-able.
2021-06-25 17:48:50 +02:00
cfc3c0f7af
Safeguard against InPlayerFOV being called with no camera.
2021-06-24 19:20:48 +02:00
fb0e8c45f3
Add "on-demand" option to only spawn ammo for available weapons.
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Add dedicated "Ammo Spawner" class to simplify code.
Small code duplication cleanup.
2021-06-23 01:06:21 +02:00
37275606e3
Minor convenience stuff.
2021-06-04 17:33:09 +02:00
6ad1952e4a
Tweak Hellblazer hold-fire behavior, added a sound cue.
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Small melee tweaks.
2021-05-15 12:55:06 +02:00
c16537944a
Allow multiple achievement lists (for add-ons).
2021-05-09 13:45:20 +02:00
08914cb1d7
Achievements submenu.
2021-05-01 14:56:02 +02:00
d22f9609e0
Show play time in options menu.
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Store unlock date for achievements.
2021-04-29 23:25:24 +02:00
302e4e51bc
Remove 2x radius multiplier for blockmap iterator on explosions. Dunno why I thought I'd need it.
2021-04-24 16:13:37 +02:00
b5f78f5035
Display beam projectiles in minimap.
2021-04-24 16:00:14 +02:00
d35f4020fb
More achievement icons I guess?
2021-04-12 20:49:51 +02:00
d07bc12a8f
Some extra debug code and some fixes.
2021-04-10 19:27:19 +02:00
4d7cd9c564
Some spicing up of the Doom 2 secret maps.
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More achievement icons.
2021-04-09 20:57:49 +02:00
98012daf26
A couple tweaks.
2021-04-08 15:57:28 +02:00
3b3918de8a
Migration from libeye to Gutamatics.
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Updated credits.
2021-04-02 19:52:13 +02:00
19ccdb3ab2
Propagate mk_math MIT relicense.
2021-04-02 14:09:11 +02:00
b54bbd0170
Tweaks to compat code (again).
2021-03-28 12:30:45 +02:00
0b793bd323
Added some debug text to help find more dead code.
2021-03-26 01:38:33 +01:00
a2a59e1381
Some microoptimizations.
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Remove dead code.
Tweak how enemy flight distance is calculated.
Rename flight achievement to something more fitting.
2021-03-26 01:35:32 +01:00
800bb38a4f
A bunch of finetuning.
2021-03-25 22:03:07 +01:00
d0afd69d34
Optimize achievement loading.
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Add a new achievement (heh).
Don't show achievement notifications while the level is ending.
2021-03-24 17:41:38 +01:00
f5c9733c65
Major achievement progress.
2021-03-24 02:25:38 +01:00
7d401bdb61
I completely forgot what I changed.
2021-03-23 17:03:51 +01:00
1cbfd4b97d
Begginings of achievement system.
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Fix projectile detection.
2021-03-22 01:26:15 +01:00
8c47601d90
I'm afraid the plans for strife support have been cancelled.
2021-03-21 16:22:55 +01:00
e2d2305f8b
A more fancy way to deface nazi texturing. (Bonus: curly mustaches on demon faces)
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Fix gibs/blood and other non-interacting projectiles being tracked in the minimap.
2021-03-21 03:35:14 +01:00