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ca544f5f36
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Various backported changes from devel.
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2021-10-21 23:25:47 +02:00 |
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894f2ed46a
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Implement weapon first-use tooltips.
Change some cvar defaults.
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2021-09-16 16:31:44 +02:00 |
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0420d511a6
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New achievements coded (Most icons still not done).
Various random tweaks and fixes.
Reformatted and cleaned up Future Plans file.
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2021-09-08 21:09:13 +02:00 |
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19c0c462ac
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Explodium Gun / Candy Gun sound overhaul.
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2021-08-11 17:46:12 +02:00 |
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198580e78a
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Second Explodium Gun should also be unchambered.
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2021-08-10 14:27:52 +02:00 |
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dbf802165e
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Explodium Gun starts unchambered (otherwise a certain animation will never be seen).
Gross hackery regarding pistol starts.
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2021-08-08 20:14:09 +02:00 |
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5f01001891
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Explodium Gun and Candy Gun now have a slide lock.
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2021-08-08 19:32:39 +02:00 |
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670d8a601f
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Spent mag dropping is now optional and disabled by default.
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2021-08-05 15:39:35 +02:00 |
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8f4630ae8b
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Add distant item glows.
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2021-07-09 13:21:28 +02:00 |
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3dd2b45f2a
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More deathmatch stuff.
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2021-06-16 20:31:35 +02:00 |
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affd301ead
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Comments for mapping.
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2021-06-05 01:28:10 +02:00 |
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0f37e68698
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Use gametic+fractic for crosshair interpolation, should be smoother than MSTime().
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2021-06-01 16:51:13 +02:00 |
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c81f1ff1cf
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Fix Dual Explodium guns being erroneously available with sv_infiniteammo.
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2021-05-22 00:36:45 +02:00 |
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8ec2c14b38
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Sound precaching for player/weapons.
Adjust collision sizes of projectiles.
Make player self-light toggleable.
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2021-05-18 17:17:15 +02:00 |
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5316a63ed9
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Achievement cleanup.
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2021-03-24 03:05:04 +01:00 |
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f5c9733c65
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Major achievement progress.
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2021-03-24 02:25:38 +01:00 |
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8c978a9f25
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Fancy FOV features (no more A_ZoomLevel hackery).
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2021-03-13 02:04:42 +01:00 |
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b53e3a338d
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Slight nerf to Explodium Gun.
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2021-03-06 10:34:32 +01:00 |
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c5abe83831
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Major code refactoring. SWWMHandler could still use some more, though.
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2021-02-27 23:59:40 +01:00 |
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