Commit graph

19 commits

Author SHA1 Message Date
ca544f5f36 Various backported changes from devel. 2021-10-21 23:25:47 +02:00
894f2ed46a Implement weapon first-use tooltips.
Change some cvar defaults.
2021-09-16 16:31:44 +02:00
0420d511a6 New achievements coded (Most icons still not done).
Various random tweaks and fixes.
Reformatted and cleaned up Future Plans file.
2021-09-08 21:09:13 +02:00
19c0c462ac Explodium Gun / Candy Gun sound overhaul. 2021-08-11 17:46:12 +02:00
198580e78a Second Explodium Gun should also be unchambered. 2021-08-10 14:27:52 +02:00
dbf802165e Explodium Gun starts unchambered (otherwise a certain animation will never be seen).
Gross hackery regarding pistol starts.
2021-08-08 20:14:09 +02:00
5f01001891 Explodium Gun and Candy Gun now have a slide lock. 2021-08-08 19:32:39 +02:00
670d8a601f Spent mag dropping is now optional and disabled by default. 2021-08-05 15:39:35 +02:00
8f4630ae8b Add distant item glows. 2021-07-09 13:21:28 +02:00
3dd2b45f2a More deathmatch stuff. 2021-06-16 20:31:35 +02:00
affd301ead Comments for mapping. 2021-06-05 01:28:10 +02:00
0f37e68698 Use gametic+fractic for crosshair interpolation, should be smoother than MSTime(). 2021-06-01 16:51:13 +02:00
c81f1ff1cf Fix Dual Explodium guns being erroneously available with sv_infiniteammo. 2021-05-22 00:36:45 +02:00
8ec2c14b38 Sound precaching for player/weapons.
Adjust collision sizes of projectiles.
Make player self-light toggleable.
2021-05-18 17:17:15 +02:00
5316a63ed9 Achievement cleanup. 2021-03-24 03:05:04 +01:00
f5c9733c65 Major achievement progress. 2021-03-24 02:25:38 +01:00
8c978a9f25 Fancy FOV features (no more A_ZoomLevel hackery). 2021-03-13 02:04:42 +01:00
b53e3a338d Slight nerf to Explodium Gun. 2021-03-06 10:34:32 +01:00
c5abe83831 Major code refactoring. SWWMHandler could still use some more, though. 2021-02-27 23:59:40 +01:00
Renamed from zscript/swwm_splode.zsc (Browse further)