Commit graph

30 commits

Author SHA1 Message Date
56a8969e2f Make all projectiles bounce/explode on skies. 2023-03-11 01:07:15 +01:00
525b9e33eb Use new let syntax for multiple returns. 2023-01-14 19:14:39 +01:00
55fbfd86c0 Floating point quake intensities. 2023-01-14 18:06:52 +01:00
d0fddbf8a3 Testing changes for GZDoom 4.11/5.0. 2023-01-08 14:58:06 +01:00
b1683dae8e Generalized hitnormal functions (where possible). 2022-12-18 20:03:36 +01:00
a632c8edf7 Projectiles/explosions should use AMF_EMITFROMTARGET flag on A_AlertMonsters. 2022-12-08 20:06:41 +01:00
31ea4f73b1 Fix wacky-ass water physics for projectiles. 2022-11-11 01:46:39 +01:00
ab9023d3ee Add freezetics support to all actors that need it.
Remove Demoslayer fun option.
2022-10-31 15:08:30 +01:00
4bb3a1e85a Several optimizations on non-interactive actors. 2022-10-14 21:45:21 +02:00
dda1c7f072 A tiny fix for decals from bouncing projectiles. 2022-09-15 14:05:21 +02:00
2c0c1df7f3 Mortal Rifle grenades now implemented. 2022-09-14 19:25:48 +02:00
639999de8b More Mortal Rifle progress. Precision Shot partially implemented. 2022-09-13 21:25:06 +02:00
4f3891a2a7 Damagetype tweaks. 2022-09-09 19:20:52 +02:00
2f5ffdfe41 Use Vec3FromAngles to create random unit vectors. 2022-08-24 15:20:57 +02:00
4230b3b062 Vector/Trig math refactor into utility functions. 2022-08-18 16:18:22 +02:00
ffca2597ba More lenient bounce angles for Explodium Gun altfire. 2022-07-13 16:17:38 +02:00
fa80c346ec Add QF_3D to every single A_QuakeEx call. 2022-06-02 00:48:17 +02:00
7e04a87e36 Rebalancing of the lower end of the arsenal. 2022-01-22 16:38:26 +01:00
8176b21b8c Achievement system overhaul.
Continuin the menu rewrite.
2021-09-20 19:22:42 +02:00
0420d511a6 New achievements coded (Most icons still not done).
Various random tweaks and fixes.
Reformatted and cleaned up Future Plans file.
2021-09-08 21:09:13 +02:00
2850cb8375 Splash damage wrangling. 2021-09-06 23:38:39 +02:00
c194852ca8 A rebalance attempt™. 2021-09-06 22:55:58 +02:00
8ec2c14b38 Sound precaching for player/weapons.
Adjust collision sizes of projectiles.
Make player self-light toggleable.
2021-05-18 17:17:15 +02:00
5f44dcd530 Fix explodium/candy mags disappearing in water. 2021-03-12 16:05:39 +01:00
04b0ab2f68 Allow Explodium/Candy mags to bounce at certain angles. 2021-03-11 21:44:28 +01:00
eca7c2df3b Planted mags shouldn't bleed (oops). 2021-03-08 01:28:52 +01:00
8333620469 Prevent allies from triggering planted grenades. 2021-03-08 01:04:04 +01:00
feee32345d You can now plant quick grenades when aiming at any solid surface. 2021-03-08 00:27:48 +01:00
b53e3a338d Slight nerf to Explodium Gun. 2021-03-06 10:34:32 +01:00
c5abe83831 Major code refactoring. SWWMHandler could still use some more, though. 2021-02-27 23:59:40 +01:00