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swwm_ammoitems_dlc.zsc
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Disable unimplemented weapons and ammo for now.
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2023-10-10 14:39:12 +02:00 |
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swwm_blastin.zsc
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Some text updates. Added dev notes to unimplemented weapons so I don't forget.
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2023-11-05 11:08:43 +01:00 |
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swwm_blastin_fx.zsc
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Major code refactoring. SWWMHandler could still use some more, though.
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2021-02-27 23:59:40 +01:00 |
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swwm_blueballs.zsc
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Various graphical adjustments.
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2023-11-16 19:55:32 +01:00 |
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swwm_blueballs_fx.zsc
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Sometimes plans change. DLC Weaponsets merged into one.
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2022-03-05 18:26:20 +01:00 |
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swwm_dlcweapons_canvas.zsc
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Various graphical adjustments.
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2023-11-16 19:55:32 +01:00 |
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swwm_dlcweapons_hud.zsc
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Disable unimplemented weapons and ammo for now.
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2023-10-10 14:39:12 +02:00 |
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swwm_hammertime.zsc
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Implement a "weapon bar" (optional).
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2023-07-04 17:05:21 +02:00 |
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swwm_hammertime_fx.zsc
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Floating point quake intensities.
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2023-01-14 18:06:52 +01:00 |
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swwm_heavymahsheengun.zsc
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Remove unused Sector pointer from WaterHit class.
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2023-09-20 22:16:31 +02:00 |
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swwm_heavymahsheengun_fx.zsc
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Slightly nerf Slot 5 (Eviscerator, Sheen HMG).
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2023-09-05 23:33:46 +02:00 |
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swwm_mister.zsc
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Remove unused Sector pointer from WaterHit class.
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2023-09-20 22:16:31 +02:00 |
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swwm_mister_fx.zsc
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Nerf Mortal Rifle so most fire modes two-shot cybies.
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2023-11-02 20:12:19 +01:00 |
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swwm_notashotgun.zsc
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Completely rewrite dialogue message system.
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2023-08-27 13:52:44 +02:00 |
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swwm_notashotgun_fx.zsc
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Make all projectiles bounce/explode on skies.
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2023-03-11 01:07:15 +01:00 |
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swwm_rebolber.zsc
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Various graphical adjustments.
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2023-11-16 19:55:32 +01:00 |
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swwm_rebolber_fx.zsc
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Major code refactoring. SWWMHandler could still use some more, though.
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2021-02-27 23:59:40 +01:00 |
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swwm_supermarioworld.zsc
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Various graphical adjustments.
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2023-11-16 19:55:32 +01:00 |
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swwm_supermarioworld_fx.zsc
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Major code refactoring. SWWMHandler could still use some more, though.
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2021-02-27 23:59:40 +01:00 |
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swwm_thiccbolts.zsc
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Ray-Khom is open bolt (also remove unused second clipcount variable).
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2023-11-06 23:50:09 +01:00 |
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swwm_thiccbolts_fx.zsc
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Major code refactoring. SWWMHandler could still use some more, though.
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2021-02-27 23:59:40 +01:00 |
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swwm_ultimate.zsc
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Some text updates. Added dev notes to unimplemented weapons so I don't forget.
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2023-11-05 11:08:43 +01:00 |
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swwm_ultimate_fx.zsc
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Sometimes plans change. DLC Weaponsets merged into one.
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2022-03-05 18:26:20 +01:00 |