swwmgz_m/zscript
Marisa Kirisame 3811e15e22 Fix Eviscerator deselecting before last round is chambered.
Picked up Candy Gun spares will leave behind their mag if no more ammo can be held.
Mag Ammo max amounts tweaked again.
2021-01-21 21:56:25 +01:00
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dlc1 Fix Eviscerator deselecting before last round is chambered. 2021-01-21 21:56:25 +01:00
dlc2 Cleanup of stuff and more prep work, first commit of 2021. 2021-01-02 18:41:02 +01:00
dlc3 Custom boss brain unconditionally kills all monsters on death. 2021-01-13 12:10:14 +01:00
swwm_libeye Some skeletal work on stuff. 2019-12-23 21:52:09 +01:00
swwm_ammo.zsc Fix Eviscerator deselecting before last round is chambered. 2021-01-21 21:56:25 +01:00
swwm_armor.zsc Rebalance/fix Corrosion debuff. 2021-01-21 10:57:49 +01:00
swwm_blazeit.zsc Add unload function to Wallbuster. 2021-01-16 21:31:27 +01:00
swwm_blod.zsc Spreadgun ammo change: Napalm → Acid flechettes. 2021-01-21 09:23:24 +01:00
swwm_cbt.zsc Wallbuster unload function fixes. 2021-01-20 11:00:17 +01:00
swwm_common.zsc Spreadgun ammo change: Napalm → Acid flechettes. 2021-01-21 09:23:24 +01:00
swwm_compat.zsc Saya Bean moved to Doom collectibles (there's nothing that would make it exclusive to latter IWADs) 2020-12-22 21:54:01 +01:00
swwm_coordutil.zsc Some skeletal work on stuff. 2019-12-23 21:52:09 +01:00
swwm_credits.zsc owo new patron. 2020-12-29 14:37:43 +01:00
swwm_danmaku.zsc Fix Eviscerator deselecting before last round is chambered. 2021-01-21 21:56:25 +01:00
swwm_deathlydeathcannon.zsc Spreadgun ammo change: Napalm → Acid flechettes. 2021-01-21 09:23:24 +01:00
swwm_deepdarkimpact.zsc Make Deep Impact less shit at repelling projectiles. 2021-01-06 19:53:55 +01:00
swwm_funstuff.zsc Spreadgun ammo change: Napalm → Acid flechettes. 2021-01-21 09:23:24 +01:00
swwm_handler.zsc Add debug command to fix item max amounts mid-playthrough. 2021-01-21 18:16:09 +01:00
swwm_hdoom.zsc Reattach headpats to revived actors. 2020-11-14 12:23:48 +01:00
swwm_health.zsc Adjust item collision. 2020-12-26 23:09:30 +01:00
swwm_help.zsc Eviternity compatibility (sort of). 2020-11-28 22:03:01 +01:00
swwm_hud.zsc Companion Lamp doesn't spawn until first activation. 2021-01-15 16:27:44 +01:00
swwm_hudextra.zsc Propagate scale forcing to subtitles. 2020-11-04 12:02:02 +01:00
swwm_inter.zsc Fix crash if no tag recolor add-ons are loaded (oops). 2021-01-13 19:05:14 +01:00
swwm_inventory.zsc Rebalance/fix Corrosion debuff. 2021-01-21 10:57:49 +01:00
swwm_jackhammer.zsc Rebalances across the board once again. 2020-12-31 13:58:11 +01:00
swwm_kbase.zsc Companion Lamp doesn't spawn until first activation. 2021-01-15 16:27:44 +01:00
swwm_keys.zsc Fix: Collectible/Key pickup animations played unconditionally. 2021-01-12 10:38:27 +01:00
swwm_menus.zsc Mission briefings now update with each cluster/episode. 2020-12-08 17:41:11 +01:00
swwm_player.zsc More rebalancing. 2021-01-21 13:13:14 +01:00
swwm_powerup.zsc Rebalance/fix Corrosion debuff. 2021-01-21 10:57:49 +01:00
swwm_quaternion.zsc Some extra things before I go to bed: 2020-02-04 02:43:39 +01:00
swwm_shame.zsc Added NUTATCO bar model. 2020-11-05 18:43:05 +01:00
swwm_shot.zsc More rebalancing. 2021-01-21 13:13:14 +01:00
swwm_sparkyboi.zsc Slight adjustment. 2021-01-18 01:06:59 +01:00
swwm_splode.zsc Add unload function to Wallbuster. 2021-01-16 21:31:27 +01:00
swwm_tastytreat.zsc Fix Eviscerator deselecting before last round is chambered. 2021-01-21 21:56:25 +01:00
swwm_thiccboolet.zsc Excise ViewSmoke class. 2021-01-07 17:36:42 +01:00
swwm_thinkers.zsc Spreadgun ammo change: Napalm → Acid flechettes. 2021-01-21 09:23:24 +01:00
swwm_title.zsc Various menu tweaks, and other things: 2020-10-27 20:01:47 +01:00
swwm_utility.zsc Fancy teleporter particles. 2021-01-15 18:16:13 +01:00