swwmgz_m/zscript
2020-12-22 08:13:24 +01:00
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dlc1 Sandwich can only be eaten if at 500 hp or lower. 2020-12-21 01:18:16 +01:00
dlc2 Hellblazer pickups have translucent glass and show ammo state. 2020-12-14 12:18:05 +01:00
dlc3 Prep work for future DLC Weaponset. 2020-12-15 20:47:51 +01:00
swwm_libeye Some skeletal work on stuff. 2019-12-23 21:52:09 +01:00
swwm_ammo.zsc Sandwich can only be eaten if at 500 hp or lower. 2020-12-21 01:18:16 +01:00
swwm_armor.zsc Hacky workaround for "spare eating" store bug. 2020-11-27 11:56:48 +01:00
swwm_blazeit.zsc Buff Hellblazer Ravagers. 2020-12-21 20:35:08 +01:00
swwm_blod.zsc Sandwich can only be eaten if at 500 hp or lower. 2020-12-21 01:18:16 +01:00
swwm_cbt.zsc Sandwich can only be eaten if at 500 hp or lower. 2020-12-21 01:18:16 +01:00
swwm_common.zsc Today I learned that SPAC_Impact lines can still be activated by hitscan that crosses through them and this is intended vanilla behavior. 2020-12-22 01:34:43 +01:00
swwm_compat.zsc Additional prep work for item gestures. 2020-12-11 21:59:04 +01:00
swwm_coordutil.zsc Some skeletal work on stuff. 2019-12-23 21:52:09 +01:00
swwm_credits.zsc Hellblazer pickups have translucent glass and show ammo state. 2020-12-14 12:18:05 +01:00
swwm_danmaku.zsc Sandwich can only be eaten if at 500 hp or lower. 2020-12-21 01:18:16 +01:00
swwm_deathlydeathcannon.zsc Fix copypaste typo in A_SingularityTick 2020-12-22 08:13:24 +01:00
swwm_deepdarkimpact.zsc Today I learned that SPAC_Impact lines can still be activated by hitscan that crosses through them and this is intended vanilla behavior. 2020-12-22 01:34:43 +01:00
swwm_funstuff.zsc Ynykron is locked and non-buyable in Strife. 2020-12-18 02:27:17 +01:00
swwm_handler.zsc Clips are now replaced by nothing, have a nice day. 2020-12-22 01:48:23 +01:00
swwm_hdoom.zsc Reattach headpats to revived actors. 2020-11-14 12:23:48 +01:00
swwm_health.zsc Sandwich can only be eaten if at 500 hp or lower. 2020-12-21 01:18:16 +01:00
swwm_help.zsc Eviternity compatibility (sort of). 2020-11-28 22:03:01 +01:00
swwm_hud.zsc Fix swwm_camhud being used in reverse. 2020-11-20 13:43:03 +01:00
swwm_hudextra.zsc Propagate scale forcing to subtitles. 2020-11-04 12:02:02 +01:00
swwm_inter.zsc Prep work for future DLC Weaponset. 2020-12-15 20:47:51 +01:00
swwm_inventory.zsc Today I learned that SPAC_Impact lines can still be activated by hitscan that crosses through them and this is intended vanilla behavior. 2020-12-22 01:34:43 +01:00
swwm_jackhammer.zsc Today I learned that SPAC_Impact lines can still be activated by hitscan that crosses through them and this is intended vanilla behavior. 2020-12-22 01:34:43 +01:00
swwm_kbase.zsc Changed how the Demolitionist Menu is accessed (key must be rebound). 2020-12-19 18:55:07 +01:00
swwm_keys.zsc Additional prep work for item gestures. 2020-12-11 21:59:04 +01:00
swwm_menus.zsc Mission briefings now update with each cluster/episode. 2020-12-08 17:41:11 +01:00
swwm_player.zsc Some optimizations. 2020-12-22 00:19:52 +01:00
swwm_powerup.zsc Sandwich can only be eaten if at 500 hp or lower. 2020-12-21 01:18:16 +01:00
swwm_quaternion.zsc Some extra things before I go to bed: 2020-02-04 02:43:39 +01:00
swwm_shame.zsc Added NUTATCO bar model. 2020-11-05 18:43:05 +01:00
swwm_shot.zsc Buff Hellblazer Ravagers. 2020-12-21 20:35:08 +01:00
swwm_sparkyboi.zsc Sandwich can only be eaten if at 500 hp or lower. 2020-12-21 01:18:16 +01:00
swwm_splode.zsc Raise up Explodium Gun damages a bit. 2020-12-21 01:55:36 +01:00
swwm_tastytreat.zsc Sandwich can only be eaten if at 500 hp or lower. 2020-12-21 01:18:16 +01:00
swwm_thiccboolet.zsc Sandwich can only be eaten if at 500 hp or lower. 2020-12-21 01:18:16 +01:00
swwm_thinkers.zsc Some optimizations. 2020-12-22 00:19:52 +01:00
swwm_title.zsc Various menu tweaks, and other things: 2020-10-27 20:01:47 +01:00
swwm_utility.zsc Score resetting now also takes effect if a player ends the level while dead. 2020-12-17 23:51:06 +01:00