| .. |
|
swwm_handler.zsc
|
Flashes don't need a queue now that interface events exist.
|
2023-09-29 23:58:46 +02:00 |
|
swwm_handler_cheats.zsc
|
Completely rewrite dialogue message system.
|
2023-08-27 13:52:44 +02:00 |
|
swwm_handler_crosshair.zsc
|
Crosshair rendering tweaks.
|
2023-12-07 18:12:07 +01:00 |
|
swwm_handler_damage.zsc
|
Tweak kill oneliner chances.
|
2023-11-20 11:51:34 +01:00 |
|
swwm_handler_debugrender.zsc
|
Reimplement reverted commit but with some important safety checks.
|
2023-07-29 14:02:52 +02:00 |
|
swwm_handler_flash.zsc
|
Flashes don't need a queue now that interface events exist.
|
2023-09-29 23:58:46 +02:00 |
|
swwm_handler_iwantdie.zsc
|
Add secret difficulty for a dragon.
|
2023-10-16 14:00:46 +02:00 |
|
swwm_handler_oneliners.zsc
|
Fix color escapes of dialogue text on console.
|
2023-06-21 11:38:26 +02:00 |
|
swwm_handler_playerevents.zsc
|
Reset weapon pickup voicelines only when inventory is wiped.
|
2023-11-27 15:44:23 +01:00 |
|
swwm_handler_process.zsc
|
Cap minimap zoom like in sidemods. Removes need for a CVar.
|
2023-10-13 12:11:13 +02:00 |
|
swwm_handler_queues.zsc
|
Add throttling for blood and gib spawning.
|
2021-11-30 18:14:49 +01:00 |
|
swwm_handler_replacements.zsc
|
Cleaning up.
|
2023-02-11 17:03:43 +01:00 |
|
swwm_handler_shaders.zsc
|
Handle weapon wheel blur shader in the event handler.
|
2023-10-23 17:30:04 +02:00 |
|
swwm_handler_vanillaboss.zsc
|
Shorten boss bar by 50px when using tight scaling.
|
2023-12-07 13:23:25 +01:00 |
|
swwm_handler_worldload.zsc
|
Completely rewrite dialogue message system.
|
2023-08-27 13:52:44 +02:00 |
|
swwm_handler_worldthings.zsc
|
Completely rewrite dialogue message system.
|
2023-08-27 13:52:44 +02:00 |
|
swwm_handler_worldtick.zsc
|
Implement alternate, less visually intense All Clear fx.
|
2023-12-02 13:47:00 +01:00 |
|
swwm_statichandler.zsc
|
Readme cleanup.
|
2023-11-19 16:35:26 +01:00 |
|
swwm_statichandler_achievements.zsc
|
More stuff I missed.
|
2023-03-17 13:31:10 +01:00 |