swwmgz_m/zscript/handler
2023-12-16 08:54:35 +01:00
..
swwm_handler.zsc Add player path tracing in minimap. 2023-12-07 23:17:27 +01:00
swwm_handler_cheats.zsc Completely rewrite dialogue message system. 2023-08-27 13:52:44 +02:00
swwm_handler_crosshair.zsc Crosshair rendering tweaks. 2023-12-07 18:12:07 +01:00
swwm_handler_damage.zsc Tweak kill oneliner chances. 2023-11-20 11:51:34 +01:00
swwm_handler_debugrender.zsc Reimplement reverted commit but with some important safety checks. 2023-07-29 14:02:52 +02:00
swwm_handler_flash.zsc Flashes don't need a queue now that interface events exist. 2023-09-29 23:58:46 +02:00
swwm_handler_iwantdie.zsc Add secret difficulty for a dragon. 2023-10-16 14:00:46 +02:00
swwm_handler_oneliners.zsc Fix color escapes of dialogue text on console. 2023-06-21 11:38:26 +02:00
swwm_handler_playerevents.zsc Reset weapon pickup voicelines only when inventory is wiped. 2023-11-27 15:44:23 +01:00
swwm_handler_process.zsc Add player path tracing in minimap. 2023-12-07 23:17:27 +01:00
swwm_handler_queues.zsc Add throttling for blood and gib spawning. 2021-11-30 18:14:49 +01:00
swwm_handler_replacements.zsc Cleaning up. 2023-02-11 17:03:43 +01:00
swwm_handler_shaders.zsc Handle weapon wheel blur shader in the event handler. 2023-10-23 17:30:04 +02:00
swwm_handler_vanillaboss.zsc Draw boss healthbar with the same scaling factor as other healthbars. 2023-12-16 08:54:35 +01:00
swwm_handler_worldload.zsc Completely rewrite dialogue message system. 2023-08-27 13:52:44 +02:00
swwm_handler_worldthings.zsc Completely rewrite dialogue message system. 2023-08-27 13:52:44 +02:00
swwm_handler_worldtick.zsc Implement alternate, less visually intense All Clear fx. 2023-12-02 13:47:00 +01:00
swwm_statichandler.zsc Readme cleanup. 2023-11-19 16:35:26 +01:00
swwm_statichandler_achievements.zsc More stuff I missed. 2023-03-17 13:31:10 +01:00