swwmgz_m/zscript/dlc1
2023-11-16 19:55:32 +01:00
..
swwm_ammoitems_dlc.zsc Disable unimplemented weapons and ammo for now. 2023-10-10 14:39:12 +02:00
swwm_blastin.zsc Some text updates. Added dev notes to unimplemented weapons so I don't forget. 2023-11-05 11:08:43 +01:00
swwm_blastin_fx.zsc Major code refactoring. SWWMHandler could still use some more, though. 2021-02-27 23:59:40 +01:00
swwm_blueballs.zsc Various graphical adjustments. 2023-11-16 19:55:32 +01:00
swwm_blueballs_fx.zsc Sometimes plans change. DLC Weaponsets merged into one. 2022-03-05 18:26:20 +01:00
swwm_dlcweapons_canvas.zsc Various graphical adjustments. 2023-11-16 19:55:32 +01:00
swwm_dlcweapons_hud.zsc Disable unimplemented weapons and ammo for now. 2023-10-10 14:39:12 +02:00
swwm_hammertime.zsc Implement a "weapon bar" (optional). 2023-07-04 17:05:21 +02:00
swwm_hammertime_fx.zsc Floating point quake intensities. 2023-01-14 18:06:52 +01:00
swwm_heavymahsheengun.zsc Remove unused Sector pointer from WaterHit class. 2023-09-20 22:16:31 +02:00
swwm_heavymahsheengun_fx.zsc Slightly nerf Slot 5 (Eviscerator, Sheen HMG). 2023-09-05 23:33:46 +02:00
swwm_mister.zsc Remove unused Sector pointer from WaterHit class. 2023-09-20 22:16:31 +02:00
swwm_mister_fx.zsc Nerf Mortal Rifle so most fire modes two-shot cybies. 2023-11-02 20:12:19 +01:00
swwm_notashotgun.zsc Completely rewrite dialogue message system. 2023-08-27 13:52:44 +02:00
swwm_notashotgun_fx.zsc Make all projectiles bounce/explode on skies. 2023-03-11 01:07:15 +01:00
swwm_rebolber.zsc Various graphical adjustments. 2023-11-16 19:55:32 +01:00
swwm_rebolber_fx.zsc Major code refactoring. SWWMHandler could still use some more, though. 2021-02-27 23:59:40 +01:00
swwm_supermarioworld.zsc Various graphical adjustments. 2023-11-16 19:55:32 +01:00
swwm_supermarioworld_fx.zsc Major code refactoring. SWWMHandler could still use some more, though. 2021-02-27 23:59:40 +01:00
swwm_thiccbolts.zsc Ray-Khom is open bolt (also remove unused second clipcount variable). 2023-11-06 23:50:09 +01:00
swwm_thiccbolts_fx.zsc Major code refactoring. SWWMHandler could still use some more, though. 2021-02-27 23:59:40 +01:00
swwm_ultimate.zsc Some text updates. Added dev notes to unimplemented weapons so I don't forget. 2023-11-05 11:08:43 +01:00
swwm_ultimate_fx.zsc Sometimes plans change. DLC Weaponsets merged into one. 2022-03-05 18:26:20 +01:00