| .. |
|
swwm_baseweapon.zsc
|
Make items drop in "Unreal style" from the player.
|
2023-07-01 14:31:18 +02:00 |
|
swwm_baseweapon_ammobuffer.zsc
|
4.10 support update (unfinished and untested).
|
2022-12-05 02:10:56 +01:00 |
|
swwm_baseweapon_fx.zsc
|
ViewAngles + ViewPos awareness in various places.
|
2022-12-10 22:17:06 +01:00 |
|
swwm_baseweapon_melee.zsc
|
An important rewrite that was a long time coming.
|
2023-03-17 12:56:38 +01:00 |
|
swwm_baseweapon_precisechair.zsc
|
Fix crosshair drawing for scoped weapons.
|
2022-11-11 00:08:54 +01:00 |
|
swwm_blazeit.zsc
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
|
swwm_blazeit_fx.zsc
|
Reduce momentum transfer of Hellblazer afterburn.
|
2023-03-10 19:41:25 +01:00 |
|
swwm_cbt.zsc
|
Player and base weapons converted to IQM. Gestures are next.
|
2023-02-28 00:01:03 +01:00 |
|
swwm_cbt_fx.zsc
|
More stuff I missed.
|
2023-03-17 13:25:54 +01:00 |
|
swwm_danmaku.zsc
|
ViewAngles + ViewPos awareness in various places.
|
2022-12-10 22:17:06 +01:00 |
|
swwm_danmaku_fx.zsc
|
Generalized hitnormal functions (where possible).
|
2022-12-18 20:03:36 +01:00 |
|
swwm_deathlydeathcannon.zsc
|
ViewAngles + ViewPos awareness in various places.
|
2022-12-10 22:17:06 +01:00 |
|
swwm_deathlydeathcannon_altfx.zsc
|
More stuff I missed.
|
2023-03-17 13:25:54 +01:00 |
|
swwm_deathlydeathcannon_fx.zsc
|
More stuff I missed.
|
2023-03-17 13:25:54 +01:00 |
|
swwm_deepdarkimpact.zsc
|
Additional dialogue for cranking Deep Impact while full.
|
2023-01-21 01:11:58 +01:00 |
|
swwm_deepdarkimpact_fx.zsc
|
Projectiles/explosions should use AMF_EMITFROMTARGET flag on A_AlertMonsters.
|
2022-12-08 20:06:41 +01:00 |
|
swwm_shot.zsc
|
More stuff I missed.
|
2023-03-17 13:25:54 +01:00 |
|
swwm_shot_fx.zsc
|
Generalized hitnormal functions (where possible).
|
2022-12-18 20:03:36 +01:00 |
|
swwm_sparkyboi.zsc
|
ViewAngles + ViewPos awareness in various places.
|
2022-12-10 22:17:06 +01:00 |
|
swwm_sparkyboi_fx.zsc
|
Fix missing nextpos assignment for colliding Biospark beam.
|
2023-03-15 16:28:45 +01:00 |
|
swwm_splode.zsc
|
More stuff I missed.
|
2023-03-17 13:25:54 +01:00 |
|
swwm_splode_fx.zsc
|
Generalized hitnormal functions (where possible).
|
2022-12-18 20:03:36 +01:00 |
|
swwm_tastytreat.zsc
|
Fix Candy Gun reselecting if dead mid-throw.
|
2023-03-11 01:29:18 +01:00 |
|
swwm_tastytreat_fx.zsc
|
Generalized hitnormal functions (where possible).
|
2022-12-18 20:03:36 +01:00 |
|
swwm_thiccboolet.zsc
|
Generalized hitnormal functions (where possible).
|
2022-12-18 20:03:36 +01:00 |
|
swwm_thiccboolet_fx.zsc
|
Projectiles/explosions should use AMF_EMITFROMTARGET flag on A_AlertMonsters.
|
2022-12-08 20:06:41 +01:00 |
|
swwm_weapons_canvas.zsc
|
Move canvas stuff to separate files/folders.
|
2022-09-08 13:56:42 +02:00 |
|
swwm_weapons_hud.zsc
|
More stuff I missed.
|
2023-03-17 13:25:54 +01:00 |