swwmgz_m/zscript
Marisa Kirisame c81fa6fcf1 Clear out files for unimplemented languages.
Refactored and finetuned mklang code.
Fix autouse behavior of health items.
Stats tracking for headpats, kisses, enemies befriended.
Split mission texts into a separate language file.
2021-02-08 18:48:09 +01:00
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dlc1 Heretic enemies are still back on their bullshit. 2021-01-24 21:09:54 +01:00
dlc2 Cleanup of stuff and more prep work, first commit of 2021. 2021-01-02 18:41:02 +01:00
dlc3 Custom boss brain unconditionally kills all monsters on death. 2021-01-13 12:10:14 +01:00
swwm_libeye Some skeletal work on stuff. 2019-12-23 21:52:09 +01:00
swwm_ammo.zsc Add option to force pistol starts. 2021-01-29 21:32:43 +01:00
swwm_armor.zsc Rebalance/fix Corrosion debuff. 2021-01-21 10:57:49 +01:00
swwm_blazeit.zsc Add option to force pistol starts. 2021-01-29 21:32:43 +01:00
swwm_blod.zsc Actually, fix this properly. 2021-01-30 10:38:52 +01:00
swwm_cbt.zsc Configurable floating number colors. 2021-01-31 17:59:23 +01:00
swwm_common.zsc Parry tweaks. Now parrying on the very first tic will always result in a "perfect parry". 2021-02-07 17:57:20 +01:00
swwm_compat.zsc Saya Bean moved to Doom collectibles (there's nothing that would make it exclusive to latter IWADs) 2020-12-22 21:54:01 +01:00
swwm_coordutil.zsc Some skeletal work on stuff. 2019-12-23 21:52:09 +01:00
swwm_credits.zsc Small things. 2021-01-26 15:20:34 +01:00
swwm_danmaku.zsc Implemented selling at the store (right click / backspace to toggle). 2021-01-25 17:32:44 +01:00
swwm_deathlydeathcannon.zsc Small things. 2021-01-26 15:20:34 +01:00
swwm_deepdarkimpact.zsc Small things. 2021-01-26 15:20:34 +01:00
swwm_funstuff.zsc Weaponize Froggy Chair. Add summon cheat. 2021-02-01 13:38:23 +01:00
swwm_handler.zsc Parry tweaks. Now parrying on the very first tic will always result in a "perfect parry". 2021-02-07 17:57:20 +01:00
swwm_hdoom.zsc Reattach headpats to revived actors. 2020-11-14 12:23:48 +01:00
swwm_health.zsc Clear out files for unimplemented languages. 2021-02-08 18:48:09 +01:00
swwm_help.zsc Small things. 2021-01-26 15:20:34 +01:00
swwm_hud.zsc Configurable floating number colors. 2021-01-31 17:59:23 +01:00
swwm_hudextra.zsc Propagate scale forcing to subtitles. 2020-11-04 12:02:02 +01:00
swwm_inter.zsc Stat screen tweaks. 2021-02-01 23:09:04 +01:00
swwm_inventory.zsc Clear out files for unimplemented languages. 2021-02-08 18:48:09 +01:00
swwm_jackhammer.zsc Rebalances across the board once again. 2020-12-31 13:58:11 +01:00
swwm_kbase.zsc Clear out files for unimplemented languages. 2021-02-08 18:48:09 +01:00
swwm_keys.zsc Fix: Collectible/Key pickup animations played unconditionally. 2021-01-12 10:38:27 +01:00
swwm_menus.zsc Mission briefings now update with each cluster/episode. 2020-12-08 17:41:11 +01:00
swwm_player.zsc Clear out files for unimplemented languages. 2021-02-08 18:48:09 +01:00
swwm_powerup.zsc Parry tweaks. Now parrying on the very first tic will always result in a "perfect parry". 2021-02-07 17:57:20 +01:00
swwm_quaternion.zsc Some extra things before I go to bed: 2020-02-04 02:43:39 +01:00
swwm_shame.zsc Added NUTATCO bar model. 2020-11-05 18:43:05 +01:00
swwm_shot.zsc Spreadgun can now be unloaded and left empty (hold altfire + tap fire). 2021-02-03 18:13:49 +01:00
swwm_sparkyboi.zsc Biospark Carbine buff. 2021-01-23 18:21:49 +01:00
swwm_splode.zsc Configurable floating number colors. 2021-01-31 17:59:23 +01:00
swwm_tastytreat.zsc Configurable floating number colors. 2021-01-31 17:59:23 +01:00
swwm_thiccboolet.zsc Spreadgun can now be unloaded and left empty (hold altfire + tap fire). 2021-02-03 18:13:49 +01:00
swwm_thinkers.zsc Clear out files for unimplemented languages. 2021-02-08 18:48:09 +01:00
swwm_title.zsc Small things. 2021-01-26 15:20:34 +01:00
swwm_utility.zsc Fine-tune dog and caco detection. 2021-02-01 21:16:55 +01:00