Added lore entries for post-release collectibles. Fix incorrect scaling of Demolitionist sprites in Doom 2 cast sequence.
25 lines
939 B
Markdown
25 lines
939 B
Markdown
**Finishing touches before release:**
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- Collectibles
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- Achievements
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**Extra things after release:**
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- DLC weaponset
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- Additional collectibles not added due to time constraints
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- "White Lady" rare Lämp spawn
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- More intermission art (shamefully e-begging on Twitter as usual orz)
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- Extra localizations (including Japanese)
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- Mod trailer video (doubt I'd be able to, I might ask someone instead)
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- Rewrite the entire Demolitionist Menu code from the ground up to be more easily extensible and adapt to any window size
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- Hexen key and puzzle item models?
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- DLC gameset
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**Very extra things for the future:**
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- Strife support
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- Rewrite all the game's dialogue
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- Rewrite all the shop systems and other things
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- Rewrite the cutscenes
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- Saya and Ibuki companion add-ons (potentially a Kirin companion too)
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- Modelled Monster/Decoration replacers for all IWADs done in the style of the mod (will be very time consuming)
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