..
swwm_baseweapon.zsc
Make items drop in "Unreal style" from the player.
2023-07-01 14:31:18 +02:00
swwm_baseweapon_ammobuffer.zsc
4.10 support update (unfinished and untested).
2022-12-05 02:10:56 +01:00
swwm_baseweapon_fx.zsc
ViewAngles + ViewPos awareness in various places.
2022-12-10 22:17:06 +01:00
swwm_baseweapon_melee.zsc
An important rewrite that was a long time coming.
2023-03-17 12:56:38 +01:00
swwm_baseweapon_precisechair.zsc
Fix crosshair drawing for scoped weapons.
2022-11-11 00:08:54 +01:00
swwm_blazeit.zsc
Player and base weapons converted to IQM. Gestures are next.
2023-02-28 00:01:03 +01:00
swwm_blazeit_fx.zsc
Reduce momentum transfer of Hellblazer afterburn.
2023-03-10 19:41:25 +01:00
swwm_cbt.zsc
Player and base weapons converted to IQM. Gestures are next.
2023-02-28 00:01:03 +01:00
swwm_cbt_fx.zsc
More stuff I missed.
2023-03-17 13:25:54 +01:00
swwm_danmaku.zsc
ViewAngles + ViewPos awareness in various places.
2022-12-10 22:17:06 +01:00
swwm_danmaku_fx.zsc
Generalized hitnormal functions (where possible).
2022-12-18 20:03:36 +01:00
swwm_deathlydeathcannon.zsc
ViewAngles + ViewPos awareness in various places.
2022-12-10 22:17:06 +01:00
swwm_deathlydeathcannon_altfx.zsc
More stuff I missed.
2023-03-17 13:25:54 +01:00
swwm_deathlydeathcannon_fx.zsc
More stuff I missed.
2023-03-17 13:25:54 +01:00
swwm_deepdarkimpact.zsc
Additional dialogue for cranking Deep Impact while full.
2023-01-21 01:11:58 +01:00
swwm_deepdarkimpact_fx.zsc
Projectiles/explosions should use AMF_EMITFROMTARGET flag on A_AlertMonsters.
2022-12-08 20:06:41 +01:00
swwm_shot.zsc
More stuff I missed.
2023-03-17 13:25:54 +01:00
swwm_shot_fx.zsc
Generalized hitnormal functions (where possible).
2022-12-18 20:03:36 +01:00
swwm_sparkyboi.zsc
Fix for some weapon pickups "twitching".
2023-07-01 14:31:35 +02:00
swwm_sparkyboi_fx.zsc
Remove branching from big biospark arcs (causes an odd visual bug at times).
2023-07-15 20:41:50 +02:00
swwm_splode.zsc
More stuff I missed.
2023-03-17 13:25:54 +01:00
swwm_splode_fx.zsc
Generalized hitnormal functions (where possible).
2022-12-18 20:03:36 +01:00
swwm_tastytreat.zsc
Fix for some weapon pickups "twitching".
2023-07-01 14:31:35 +02:00
swwm_tastytreat_fx.zsc
Generalized hitnormal functions (where possible).
2022-12-18 20:03:36 +01:00
swwm_thiccboolet.zsc
Generalized hitnormal functions (where possible).
2022-12-18 20:03:36 +01:00
swwm_thiccboolet_fx.zsc
Projectiles/explosions should use AMF_EMITFROMTARGET flag on A_AlertMonsters.
2022-12-08 20:06:41 +01:00
swwm_weapons_canvas.zsc
Move canvas stuff to separate files/folders.
2022-09-08 13:56:42 +02:00
swwm_weapons_hud.zsc
More stuff I missed.
2023-03-17 13:25:54 +01:00