swwmgz_m/zscript
2021-02-17 19:39:44 +01:00
..
dlc1 Remove 8+ size variants of shells. Allow dropping of 2/4 golden shells. 2021-02-15 23:46:04 +01:00
dlc2 Cleanup of stuff and more prep work, first commit of 2021. 2021-01-02 18:41:02 +01:00
dlc3 Custom boss brain unconditionally kills all monsters on death. 2021-01-13 12:10:14 +01:00
swwm_libeye Some skeletal work on stuff. 2019-12-23 21:52:09 +01:00
swwm_ammo.zsc Remove 8+ size variants of shells. Allow dropping of 2/4 golden shells. 2021-02-15 23:46:04 +01:00
swwm_armor.zsc I have no idea what I did here. 2021-02-10 18:39:08 +01:00
swwm_blazeit.zsc Add option to force pistol starts. 2021-01-29 21:32:43 +01:00
swwm_blod.zsc Detect when all clear levels get "uncleared" by newly spawning stuff. 2021-02-16 21:05:27 +01:00
swwm_cbt.zsc Make lagged crosshair interpolation adapt to FPS. 2021-02-12 16:48:39 +01:00
swwm_common.zsc Parry tweaks. Now parrying on the very first tic will always result in a "perfect parry". 2021-02-07 17:57:20 +01:00
swwm_compat.zsc Reduce the 10 overlapping backpacks in Doom 2 MAP07 to one. 2021-02-17 09:37:08 +01:00
swwm_coordutil.zsc Some skeletal work on stuff. 2019-12-23 21:52:09 +01:00
swwm_credits.zsc Small things. 2021-01-26 15:20:34 +01:00
swwm_danmaku.zsc Remove 8+ size variants of shells. Allow dropping of 2/4 golden shells. 2021-02-15 23:46:04 +01:00
swwm_deathlydeathcannon.zsc Small things. 2021-01-26 15:20:34 +01:00
swwm_deepdarkimpact.zsc Small things. 2021-01-26 15:20:34 +01:00
swwm_funstuff.zsc Remove 8+ size variants of shells. Allow dropping of 2/4 golden shells. 2021-02-15 23:46:04 +01:00
swwm_handler.zsc Play record scratch in level un-clear even if music isn't silenced. 2021-02-16 21:09:25 +01:00
swwm_hdoom.zsc Reattach headpats to revived actors. 2020-11-14 12:23:48 +01:00
swwm_health.zsc I have no idea what I did here. 2021-02-10 18:39:08 +01:00
swwm_help.zsc Small things. 2021-01-26 15:20:34 +01:00
swwm_hud.zsc Mod keys now attach their replacements, which are hidden. This should fix a lot of dumb scripts that use CheckInventory to get keys. 2021-02-17 19:39:44 +01:00
swwm_hudextra.zsc Propagate scale forcing to subtitles. 2020-11-04 12:02:02 +01:00
swwm_inter.zsc Stat screen tweaks. 2021-02-01 23:09:04 +01:00
swwm_inventory.zsc Allow certain items to be sold (but not bought). 2021-02-14 19:35:51 +01:00
swwm_jackhammer.zsc Rebalances across the board once again. 2020-12-31 13:58:11 +01:00
swwm_kbase.zsc Mod keys now attach their replacements, which are hidden. This should fix a lot of dumb scripts that use CheckInventory to get keys. 2021-02-17 19:39:44 +01:00
swwm_keys.zsc Mod keys now attach their replacements, which are hidden. This should fix a lot of dumb scripts that use CheckInventory to get keys. 2021-02-17 19:39:44 +01:00
swwm_menus.zsc Mission briefings now update with each cluster/episode. 2020-12-08 17:41:11 +01:00
swwm_player.zsc Mod keys now attach their replacements, which are hidden. This should fix a lot of dumb scripts that use CheckInventory to get keys. 2021-02-17 19:39:44 +01:00
swwm_powerup.zsc Deathkings of the Dark Citadel support. 2021-02-11 23:25:16 +01:00
swwm_quaternion.zsc Some extra things before I go to bed: 2020-02-04 02:43:39 +01:00
swwm_shame.zsc Added NUTATCO bar model. 2020-11-05 18:43:05 +01:00
swwm_shot.zsc Fix: Owner of corrode debuff may cease to exist sporadically, causing an abort. 2021-02-14 21:24:00 +01:00
swwm_sparkyboi.zsc Biospark Carbine buff. 2021-01-23 18:21:49 +01:00
swwm_splode.zsc Make lagged crosshair interpolation adapt to FPS. 2021-02-12 16:48:39 +01:00
swwm_tastytreat.zsc Remove 8+ size variants of shells. Allow dropping of 2/4 golden shells. 2021-02-15 23:46:04 +01:00
swwm_thiccboolet.zsc Remove 8+ size variants of shells. Allow dropping of 2/4 golden shells. 2021-02-15 23:46:04 +01:00
swwm_thinkers.zsc I have no idea what I did here. 2021-02-10 18:39:08 +01:00
swwm_title.zsc Small things. 2021-01-26 15:20:34 +01:00
swwm_utility.zsc Add Ynykron Crystal Rod model, just for fun. 2021-02-16 22:59:42 +01:00