- Reduce number of collectibles (some might come back in the future).
- Merge both DLC weaponsets into one, removing redundant weapons.
- Readjust prices of some items.
- Initial work on collectibles (currently Frispy Corn is done).
- Added bigfont for main menu, based on Source Han Sans.
- Reduced default HUD margin to 10.
- Added blob shadows.
- Added precise crosshair drawing.
- Tweaked decals, imported more stuff from UT.
- Swapped the Ynykron impact decal for something better.
- Fixes to slope alignment code.
- Implemented headpats for MBF Helper Dogs and Cacodemons.
- Implemented partial HDoom support, with love and headpats.
- Fix various string functions breaking on unicode.
- Added cracktro-style text scroll to Titlemap.
- Fixed handling of healthbars for friendly monsters.
- Workaround for maps that use the old author name hack (" - by: " separator).
- Fixed Silver Bullet not autoswitching on first pickup.
- Fixed misalignment of Silver Bullet zoomed aim.
- Silver Bullet is unchambered on first pickup, consistent with Candygun.
- Adjusted collision sizes of all items across the board.
- Implemented "Use To Pickup" to work around any issues introduced by the previous change.
- Swapped CHANF_LOOPING for CHANF_LOOP in many cases, this was a typo.
- Tweaked Biospark arc lengths, for balance and higher performance.
- Fix misaligned fire offsets of some weapons (most noticeable on Wallbuster).
- Prettified the loading disclaimers for BD and HDoom.
- Add pickup flash to all items.
- Add custom key models for Doom and Heretic.
- Fix blown kisses giving you "need key" messages.
- Fix worn armor and embiggeners not being removed on scripted inventory resets.
- Remove all references to the no longer planned Radio.
- Workaround for gzdoom devbuild quirk where MenuSound changed its argument type.
- Added timezone to fake clock.
- Fix some times and dates in said clock.
- SWWM blood now also hits ceilings.
- Added default properties to DLC ammo and weapon stubs.
- Lore entries for collectibles and dlc weapons (incomplete).
- Massive amount of typo fixes across the board.
119 lines
3.3 KiB
Markdown
119 lines
3.3 KiB
Markdown
## Prices for SWWM GZ items
|
||
|
||
These are the prices of any items that can be bought in the in-game store.
|
||
|
||
For items that are also available in bundles *(e.g.: ammo)*, the price of those follows the formula:
|
||
|
||
`price × (1 + 0.75 × (amount - 1))`
|
||
|
||
These values may be adjusted at any time as the mod is rebalanced and updated.
|
||
|
||
### Weapons and ammo
|
||
|
||
Can only buy weapons you don't own. Ammo can only be bought if you own the respective weapon.
|
||
|
||
Item | Price
|
||
------------------- | -------
|
||
Pusher | 10000
|
||
Deep Impact | 6000
|
||
Explodium Gun | 8000
|
||
Spreadgun | 15000
|
||
*Red Shell* | 500
|
||
*Green Shell* | 800
|
||
*White Shell* | 1000
|
||
*Blue Shell* | 2500
|
||
*Black Shell* | 4000
|
||
*Purple Shell* | 1500
|
||
Wallbuster | 35000
|
||
Eviscerator | 50000
|
||
*Eviscerator Shell* | 3000
|
||
Hellblazer | 90000
|
||
*Missiles* | 8000
|
||
*Crackshots* | 15000
|
||
*Ravagers* | 25000
|
||
*Warheads* | 40000
|
||
Sparkster S-5 | 200000
|
||
*Spark Unit* | 50000
|
||
Silver Bullet | 400000
|
||
*XSB Mag* | 70000
|
||
*FCB Mag* | 80000
|
||
Candygun | 1000000
|
||
*Candy Mag* | 100000
|
||
*Spare Gun* | 600000
|
||
Ynykron Artifact | 5000000
|
||
*Crystal Box* | 3000000
|
||
|
||
### DLC weapons and ammo (when available)
|
||
|
||
These will be available long after the first release.
|
||
|
||
Item | Price
|
||
-------------------- | -------
|
||
Itamex Hammer | 9000
|
||
Puntzer Beta | 10000
|
||
*SMW.05 Bullet* | 300
|
||
Puntzer Gamma | 30000
|
||
Sheen HMG | 100000
|
||
*HMG Bullet* | 400
|
||
Quadravol | 80000
|
||
*Quadravol Ammo* | 10000
|
||
Blackfire Igniter | 220000
|
||
*Blackfire Canister* | 20000
|
||
EMP Carbine | 500000
|
||
*EMP Core* | 60000
|
||
Ray-Khom | 1600000
|
||
*Ray Mag* | 150000
|
||
*Ray Battery* | 320000
|
||
|
||
|
||
### Other items
|
||
|
||
Other items that can be bought at any moment. **Omnisights** and **Embiggeners** cannot be purchased from the store, they have to be found in maps.
|
||
|
||
Item | Price
|
||
------------------ | -------
|
||
Health Nugget | 200
|
||
Health Tetrahedron | 3000
|
||
Health Cube | 8000
|
||
Refresher | 160000
|
||
Armor Nugget | 300
|
||
Blast Suit | 40000
|
||
War Armor | 100000
|
||
Elemental Coating | 80000
|
||
Ghost Artifact | 120000
|
||
Gravity Suppressor | 150000
|
||
Sandwich | 800000
|
||
Invinciball | 640000
|
||
Ragekit | 500000
|
||
Lämp | 70000
|
||
|
||
### Collectables
|
||
|
||
Items that can sometimes be found in special boxes hidden in secret rooms. When collected they give credits according to their price.
|
||
|
||
Item | Price
|
||
------------- | -----
|
||
Nutatco Bar | 200
|
||
Frispy Corn | 500
|
||
MMiaSR Vol.1 | 2000
|
||
Akari Project | 3000
|
||
Love Signals | 4000
|
||
Mashiro Plush | 5000
|
||
|
||
The following unlock when playing **Heretic** and up.
|
||
|
||
Item | Price
|
||
--------------- | -----
|
||
Quartz Flask | 4000
|
||
Demo Plush | 6400
|
||
Saya Bean Plush | 12000
|
||
Tome of Power | 16000
|
||
|
||
The following unlock when playing **Hexen** and up.
|
||
|
||
Item | Price
|
||
----------- | -----
|
||
Peach Juice | 400
|
||
Milk Breads | 900
|
||
Kirin Manga | 1600
|
||
Kirin Plush | 20000
|