..
dlc
Various menu tweaks, and other things:
2020-10-27 20:01:47 +01:00
swwm_libeye
Some skeletal work on stuff.
2019-12-23 21:52:09 +01:00
swwm_ammo.zsc
Weight gold shell drop chance based on monster count.
2020-11-16 13:53:21 +01:00
swwm_armor.zsc
Hacky workaround for "spare eating" store bug.
2020-11-27 11:56:48 +01:00
swwm_blazeit.zsc
Fix Hellblazer glass becoming solid when cloaked.
2020-11-20 10:13:46 +01:00
swwm_blod.zsc
Reduce number of active event handlers.
2020-11-04 22:47:48 +01:00
swwm_cbt.zsc
Add balance option to give all noise alerts infinite range.
2020-11-19 21:33:06 +01:00
swwm_common.zsc
Add color-coded pickup flashes.
2020-11-03 10:49:04 +01:00
swwm_compat.zsc
Add compatibility fixes for ZPack. (This is the beginning of a new feature, basically. Sometimes you gotta make lil' patches for maps that break)
2020-11-15 18:09:26 +01:00
swwm_coordutil.zsc
Some skeletal work on stuff.
2019-12-23 21:52:09 +01:00
swwm_credits.zsc
Removed Russian translation.
2020-11-22 16:21:34 +01:00
swwm_crimesdlg.zsc
Hellblazer partially implemented, doesn't shoot yet.
2020-04-15 21:47:56 +02:00
swwm_danmaku.zsc
Add balance option to give all noise alerts infinite range.
2020-11-19 21:33:06 +01:00
swwm_deathlydeathcannon.zsc
(Attempt to) optimize Ynykron Singularity.
2020-11-01 19:10:39 +01:00
swwm_deepdarkimpact.zsc
Add balance option to give all noise alerts infinite range.
2020-11-19 21:33:06 +01:00
swwm_funstuff.zsc
More collectible model work:
2020-11-20 21:20:26 +01:00
swwm_handler.zsc
Hacky workaround for "spare eating" store bug.
2020-11-27 11:56:48 +01:00
swwm_hdoom.zsc
Reattach headpats to revived actors.
2020-11-14 12:23:48 +01:00
swwm_health.zsc
Nuggets no longer have COUNTITEM. People who go for 100% items can thank me later.
2020-10-31 18:18:32 +01:00
swwm_help.zsc
Reduce number of active event handlers.
2020-11-04 22:47:48 +01:00
swwm_hud.zsc
Fix swwm_camhud being used in reverse.
2020-11-20 13:43:03 +01:00
swwm_hudextra.zsc
Propagate scale forcing to subtitles.
2020-11-04 12:02:02 +01:00
swwm_inter.zsc
Cycling intermission tips and art with reload/zoom. More tips.
2020-11-25 23:03:56 +01:00
swwm_inventory.zsc
Add balance option to give all noise alerts infinite range.
2020-11-19 21:33:06 +01:00
swwm_jackhammer.zsc
Remove first person smoke effects from Pusher.
2020-11-23 16:36:53 +01:00
swwm_kbase.zsc
Hacky workaround for "spare eating" store bug.
2020-11-27 11:56:48 +01:00
swwm_keys.zsc
Add color-coded pickup flashes.
2020-11-03 10:49:04 +01:00
swwm_menus.zsc
Hide voicepack selector if only one voice is available.
2020-11-17 13:11:44 +01:00
swwm_player.zsc
Fix height transfers being unconditionally treated as underwater.
2020-11-20 22:14:37 +01:00
swwm_powerup.zsc
Add balance option to give all noise alerts infinite range.
2020-11-19 21:33:06 +01:00
swwm_quaternion.zsc
Some extra things before I go to bed:
2020-02-04 02:43:39 +01:00
swwm_shame.zsc
Added NUTATCO bar model.
2020-11-05 18:43:05 +01:00
swwm_shot.zsc
Add balance option to give all noise alerts infinite range.
2020-11-19 21:33:06 +01:00
swwm_sparkyboi.zsc
Add balance option to give all noise alerts infinite range.
2020-11-19 21:33:06 +01:00
swwm_splode.zsc
Add balance option to give all noise alerts infinite range.
2020-11-19 21:33:06 +01:00
swwm_strife.zsc
Hellblazer partially implemented, doesn't shoot yet.
2020-04-15 21:47:56 +02:00
swwm_tastytreat.zsc
Add balance option to give all noise alerts infinite range.
2020-11-19 21:33:06 +01:00
swwm_thiccboolet.zsc
Add balance option to give all noise alerts infinite range.
2020-11-19 21:33:06 +01:00
swwm_thinkers.zsc
Add option for selectively hiding healthbars.
2020-11-25 18:08:35 +01:00
swwm_title.zsc
Various menu tweaks, and other things:
2020-10-27 20:01:47 +01:00
swwm_utility.zsc
Add compatibility fixes for ZPack. (This is the beginning of a new feature, basically. Sometimes you gotta make lil' patches for maps that break)
2020-11-15 18:09:26 +01:00