swwmgz_m/zscript/weapons
2021-08-07 23:17:38 +02:00
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swwm_baseweapon.zsc Add distant item glows. 2021-07-09 13:21:28 +02:00
swwm_baseweapon_fx.zsc A radius of 1 can cause projectiles to clip through walls. 2021-05-23 10:32:23 +02:00
swwm_baseweapon_melee.zsc Allow parrying own projectiles (despite this hardly being doable in practice). 2021-06-13 16:47:25 +02:00
swwm_baseweapon_precisechair.zsc Use gametic+fractic for crosshair interpolation, should be smoother than MSTime(). 2021-06-01 16:51:13 +02:00
swwm_blazeit.zsc Comments for mapping. 2021-06-05 01:28:10 +02:00
swwm_blazeit_fx.zsc Sound precaching for player/weapons. 2021-05-18 17:17:15 +02:00
swwm_cbt.zsc Comments for mapping. 2021-06-05 01:28:10 +02:00
swwm_cbt_fx.zsc Demolitionist Plush pickup anim added. 2021-05-08 19:26:59 +02:00
swwm_cbt_ui.zsc Major code refactoring. SWWMHandler could still use some more, though. 2021-02-27 23:59:40 +01:00
swwm_danmaku.zsc Comments for mapping. 2021-06-05 01:28:10 +02:00
swwm_danmaku_fx.zsc A radius of 1 can cause projectiles to clip through walls. 2021-05-23 10:32:23 +02:00
swwm_deathlydeathcannon.zsc Comments for mapping. 2021-06-05 01:28:10 +02:00
swwm_deathlydeathcannon_fx.zsc Fix Ynykron'd bots not respawning 2021-06-06 20:44:28 +02:00
swwm_deepdarkimpact.zsc Don't mind me. 2021-07-01 12:43:08 +02:00
swwm_deepdarkimpact_fx.zsc Major code refactoring. SWWMHandler could still use some more, though. 2021-02-27 23:59:40 +01:00
swwm_jackhammer.zsc Don't mind me. 2021-07-01 12:43:08 +02:00
swwm_jackhammer_fx.zsc Fix: Pusher projectile did not respect "use to pickup" option. 2021-07-09 11:29:37 +02:00
swwm_shot.zsc BIG OOPSIE WENT UNNOTICED 2021-08-07 23:17:38 +02:00
swwm_shot_fx.zsc A radius of 1 can cause projectiles to clip through walls. 2021-05-23 10:32:23 +02:00
swwm_sparkyboi.zsc Spent mag dropping is now optional and disabled by default. 2021-08-05 15:39:35 +02:00
swwm_sparkyboi_fx.zsc A radius of 1 can cause projectiles to clip through walls. 2021-05-23 10:32:23 +02:00
swwm_splode.zsc Spent mag dropping is now optional and disabled by default. 2021-08-05 15:39:35 +02:00
swwm_splode_fx.zsc Sound precaching for player/weapons. 2021-05-18 17:17:15 +02:00
swwm_tastytreat.zsc Spent mag dropping is now optional and disabled by default. 2021-08-05 15:39:35 +02:00
swwm_tastytreat_fx.zsc Sound precaching for player/weapons. 2021-05-18 17:17:15 +02:00
swwm_thiccboolet.zsc Fix gib health handling in penetrating hitscan. 2021-08-05 22:02:35 +02:00
swwm_thiccboolet_fx.zsc Major achievement progress. 2021-03-24 02:25:38 +01:00