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dlc
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Various menu tweaks, and other things:
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2020-10-27 20:01:47 +01:00 |
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swwm_libeye
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Some skeletal work on stuff.
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2019-12-23 21:52:09 +01:00 |
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swwm_ammo.zsc
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Weight gold shell drop chance based on monster count.
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2020-11-16 13:53:21 +01:00 |
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swwm_armor.zsc
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Nuggets no longer have COUNTITEM. People who go for 100% items can thank me later.
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2020-10-31 18:18:32 +01:00 |
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swwm_blazeit.zsc
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Push to master all the current WIP stuff in 0.9.11b:
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2020-10-20 11:37:14 +02:00 |
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swwm_blod.zsc
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Reduce number of active event handlers.
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2020-11-04 22:47:48 +01:00 |
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swwm_cbt.zsc
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A couple things:
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2020-11-10 15:55:47 +01:00 |
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swwm_common.zsc
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Add color-coded pickup flashes.
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2020-11-03 10:49:04 +01:00 |
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swwm_compat.zsc
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Add compatibility fixes for ZPack. (This is the beginning of a new feature, basically. Sometimes you gotta make lil' patches for maps that break)
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2020-11-15 18:09:26 +01:00 |
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swwm_coordutil.zsc
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Some skeletal work on stuff.
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2019-12-23 21:52:09 +01:00 |
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swwm_credits.zsc
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Fully ZScripted credits menu. Small text changes.
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2020-11-11 20:15:09 +01:00 |
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swwm_crimesdlg.zsc
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Hellblazer partially implemented, doesn't shoot yet.
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2020-04-15 21:47:56 +02:00 |
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swwm_danmaku.zsc
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(Attempt to) optimize Ynykron Singularity.
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2020-11-01 19:10:39 +01:00 |
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swwm_deathlydeathcannon.zsc
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(Attempt to) optimize Ynykron Singularity.
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2020-11-01 19:10:39 +01:00 |
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swwm_deepdarkimpact.zsc
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Fix Deep Impact primary having no noticeable knockback effect.
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2020-11-09 21:03:28 +01:00 |
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swwm_funstuff.zsc
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The cutest boy, now in plush form.
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2020-11-12 19:18:41 +01:00 |
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swwm_handler.zsc
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More adjustments to gold shell drop chance.
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2020-11-16 14:31:06 +01:00 |
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swwm_hdoom.zsc
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Reattach headpats to revived actors.
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2020-11-14 12:23:48 +01:00 |
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swwm_health.zsc
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Nuggets no longer have COUNTITEM. People who go for 100% items can thank me later.
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2020-10-31 18:18:32 +01:00 |
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swwm_help.zsc
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Reduce number of active event handlers.
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2020-11-04 22:47:48 +01:00 |
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swwm_hud.zsc
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A couple things:
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2020-11-10 15:55:47 +01:00 |
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swwm_hudextra.zsc
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Propagate scale forcing to subtitles.
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2020-11-04 12:02:02 +01:00 |
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swwm_inter.zsc
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Fix typo in A_Headpat that would cause a crash.
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2020-10-30 13:21:11 +01:00 |
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swwm_inventory.zsc
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A couple things:
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2020-11-10 15:55:47 +01:00 |
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swwm_jackhammer.zsc
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Add color-coded pickup flashes.
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2020-11-03 10:49:04 +01:00 |
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swwm_kbase.zsc
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A couple things:
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2020-11-10 15:55:47 +01:00 |
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swwm_keys.zsc
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Add color-coded pickup flashes.
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2020-11-03 10:49:04 +01:00 |
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swwm_menus.zsc
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Hide voicepack selector if only one voice is available.
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2020-11-17 13:11:44 +01:00 |
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swwm_player.zsc
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Hide voicepack selector if only one voice is available.
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2020-11-17 13:11:44 +01:00 |
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swwm_powerup.zsc
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Add color-coded pickup flashes.
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2020-11-03 10:49:04 +01:00 |
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swwm_quaternion.zsc
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Some extra things before I go to bed:
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2020-02-04 02:43:39 +01:00 |
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swwm_shame.zsc
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Added NUTATCO bar model.
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2020-11-05 18:43:05 +01:00 |
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swwm_shot.zsc
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Reattach headpats to revived actors.
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2020-11-14 12:23:48 +01:00 |
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swwm_sparkyboi.zsc
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Reattach headpats to revived actors.
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2020-11-14 12:23:48 +01:00 |
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swwm_splode.zsc
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(Attempt to) optimize Ynykron Singularity.
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2020-11-01 19:10:39 +01:00 |
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swwm_strife.zsc
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Hellblazer partially implemented, doesn't shoot yet.
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2020-04-15 21:47:56 +02:00 |
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swwm_tastytreat.zsc
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(Attempt to) optimize Ynykron Singularity.
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2020-11-01 19:10:39 +01:00 |
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swwm_thiccboolet.zsc
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A couple things:
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2020-11-10 15:55:47 +01:00 |
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swwm_thinkers.zsc
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Attempt(?) to fix the library duplication bug.
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2020-11-13 01:08:44 +01:00 |
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swwm_title.zsc
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Various menu tweaks, and other things:
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2020-10-27 20:01:47 +01:00 |
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swwm_utility.zsc
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Add compatibility fixes for ZPack. (This is the beginning of a new feature, basically. Sometimes you gotta make lil' patches for maps that break)
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2020-11-15 18:09:26 +01:00 |