Removed unused parameter from several functions in FStateDefinitions class
src/p_states.cpp:724:54: warning: parameter ‘actor’ set but not used [-Wunused-but-set-parameter] https://forum.zdoom.org/viewtopic.php?t=58364
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3 changed files with 13 additions and 17 deletions
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@ -113,9 +113,9 @@ class FStateDefinitions
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FStateDefine *FindStateAddress(const char *name);
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FState *FindState(const char *name);
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FState *ResolveGotoLabel(AActor *actor, PClassActor *mytype, char *name);
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FState *ResolveGotoLabel(PClassActor *mytype, char *name);
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static void FixStatePointers(PClassActor *actor, TArray<FStateDefine> & list);
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void ResolveGotoLabels(PClassActor *actor, AActor *defaults, TArray<FStateDefine> & list);
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void ResolveGotoLabels(PClassActor *actor, TArray<FStateDefine> & list);
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public:
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FStateDefinitions()
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@ -129,7 +129,7 @@ public:
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void AddStateLabel(const char *statename);
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int GetStateLabelIndex (FName statename);
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void InstallStates(PClassActor *info, AActor *defaults);
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int FinishStates(PClassActor *actor, AActor *defaults);
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int FinishStates(PClassActor *actor);
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void MakeStateDefines(const PClassActor *cls);
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void AddStateDefines(const FStateLabels *list);
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