Fixed missing logic for MAPINFO's NoAutoSaveOnEnter

This commit is contained in:
nashmuhandes 2023-11-27 07:00:25 +08:00
commit 712a8b70d5

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@ -1522,7 +1522,7 @@ void FLevelLocals::DoLoadLevel(const FString &nextmapname, int position, bool au
// [Nash] allow modder control of autosaving
if (changeflags & CHANGELEVEL_NOAUTOSAVE)
if ((changeflags & CHANGELEVEL_NOAUTOSAVE) || (vkdflags & VKDLEVELFLAG_NOAUTOSAVEONENTER))
autosave = false;
// [RH] Always save the game when entering a new