Fixed missing 3D floor trace check
This commit is contained in:
parent
4d5bba8d02
commit
8b03f32ce6
1 changed files with 2 additions and 2 deletions
|
|
@ -356,7 +356,7 @@ void FTraceInfo::Setup3DFloors()
|
|||
if (bf < ff_bottom)
|
||||
{
|
||||
CurSector->floorplane = *rover->bottom.plane;
|
||||
CurSector->SetTexture(sector_t::floor, *rover->bottom.texture, false);
|
||||
CurSector->SetTexture(sector_t::floor, *rover->bottom.texture, false, false);
|
||||
CurSector->ClearPortal(sector_t::floor);
|
||||
bf = ff_bottom;
|
||||
}
|
||||
|
|
@ -364,7 +364,7 @@ void FTraceInfo::Setup3DFloors()
|
|||
if (bc > ff_top)
|
||||
{
|
||||
CurSector->ceilingplane = *rover->top.plane;
|
||||
CurSector->SetTexture(sector_t::ceiling, *rover->top.texture, false);
|
||||
CurSector->SetTexture(sector_t::ceiling, *rover->top.texture, false, false);
|
||||
CurSector->ClearPortal(sector_t::ceiling);
|
||||
bc = ff_top;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue