fix a few minor issues.
* make Corona a fully scripted class so that AActor can be made final again. * add global vkversion variable for use by the survey code. * move progress bar on generic start screen to the bottom and made it longer. * revert BulletPuff to its GZDoom version because the changes are not compatible with Dehacked.
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11 changed files with 21 additions and 89 deletions
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@ -73,6 +73,7 @@ EXTERN_CVAR(Bool, cl_capfps)
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// Physical device info
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static std::vector<VulkanCompatibleDevice> SupportedDevices;
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int vkversion;
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CUSTOM_CVAR(Bool, vk_debug, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINITCALL)
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{
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@ -524,6 +525,7 @@ void VulkanRenderDevice::PrintStartupLog()
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FString apiVersion, driverVersion;
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apiVersion.Format("%d.%d.%d", VK_VERSION_MAJOR(props.apiVersion), VK_VERSION_MINOR(props.apiVersion), VK_VERSION_PATCH(props.apiVersion));
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driverVersion.Format("%d.%d.%d", VK_VERSION_MAJOR(props.driverVersion), VK_VERSION_MINOR(props.driverVersion), VK_VERSION_PATCH(props.driverVersion));
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vkversion = VK_API_VERSION_MAJOR(props.apiVersion) * 100 + VK_API_VERSION_MINOR(props.apiVersion);
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Printf("Vulkan device: " TEXTCOLOR_ORANGE "%s\n", props.deviceName);
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Printf("Vulkan device type: %s\n", deviceType.GetChars());
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