fix a few minor issues.
* make Corona a fully scripted class so that AActor can be made final again. * add global vkversion variable for use by the survey code. * move progress bar on generic start screen to the bottom and made it longer. * revert BulletPuff to its GZDoom version because the changes are not compatible with Dehacked.
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11 changed files with 21 additions and 89 deletions
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@ -33,7 +33,6 @@
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#include "r_sky.h"
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#include "r_utility.h"
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#include "a_pickups.h"
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#include "a_corona.h"
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#include "d_player.h"
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#include "g_levellocals.h"
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#include "events.h"
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@ -756,7 +755,7 @@ void HWSprite::Process(HWDrawInfo *di, FRenderState& state, AActor* thing, secto
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if (thing->IsKindOf(NAME_Corona))
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{
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di->Coronas.Push(static_cast<ACorona*>(thing));
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di->Coronas.Push(std::make_pair(thing, 0));
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return;
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}
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