Change default LightmapSampleDistance value to match the default value in UDB

This commit is contained in:
nashmuhandes 2024-10-02 00:54:19 +08:00
commit 9cd2f7530d
2 changed files with 2 additions and 2 deletions

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@ -175,7 +175,7 @@ public:
int LMTextureSize = 1024;
TArray<uint16_t> LMTextureData;
uint16_t LightmapSampleDistance = 16;
uint16_t LightmapSampleDistance = 8;
TArray<LightmapTile> LightmapTiles;
bool LMAtlasPacked = false; // Tile sizes can't be changed anymore