Add support for textureLod

This commit is contained in:
Magnus Norddahl 2024-09-13 19:49:10 +02:00
commit a23581be3d

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@ -41,6 +41,11 @@ vec4 textureGrad(int index, vec2 P, vec2 dPdx, vec2 dPdy)
return textureGrad(textures[uTextureIndex + index], P, dPdx, dPdy);
}
vec4 textureLod(int index, vec2 P, float lod)
{
return textureLod(textures[uTextureIndex + index], P, lod);
}
vec4 texelFetch(int index, ivec2 P, int lod)
{
return texelFetch(textures[uTextureIndex + index], P, lod);