- added some missing End... calls in player deserialization code.
- fixed reading of music name. In its current state the code is now capable of reading an E1M1 savegame and continuing play.
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5 changed files with 13 additions and 224 deletions
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@ -948,6 +948,7 @@ void ReadUserInfo(FSerializer &arc, userinfo_t &info, FString &skin)
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}
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}
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}
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arc.EndObject();
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}
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}
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