Magnus Norddahl
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2c751d214f
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Hook up some SSE2
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2019-12-01 20:23:41 +01:00 |
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Magnus Norddahl
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7746b2c6fd
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- add light array
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2019-08-06 07:15:07 +02:00 |
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Magnus Norddahl
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b34658d4d8
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- fix out of bounds crash
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2019-08-06 06:21:37 +02:00 |
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Magnus Norddahl
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eb127d0dac
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- implement more shaders
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2019-08-06 04:51:37 +02:00 |
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Magnus Norddahl
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4e24fdacf0
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- implement more of the default shader
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2019-08-05 23:31:56 +02:00 |
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Magnus Norddahl
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82a17572ef
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- implement getTexel part of main.fp
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2019-08-05 19:32:54 +02:00 |
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Magnus Norddahl
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b17351cda4
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- implement blend functions
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2019-08-05 08:37:22 +02:00 |
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Magnus Norddahl
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f73470dcf4
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- rewrite screen triangle drawer to be more modular and better support the hwrenderer shaders
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2019-08-05 03:23:04 +02:00 |
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Magnus Norddahl
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ebe377e5de
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- remove TriDrawTriangleArgs::uniforms as it is redundant
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2019-08-04 02:57:08 +02:00 |
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Magnus Norddahl
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80805656ed
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- implement alpha test
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2019-05-31 06:43:24 +02:00 |
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Magnus Norddahl
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a1229be5c6
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- implement camera textures
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2019-05-29 05:45:19 +02:00 |
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Magnus Norddahl
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be5ecce598
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- fix fill color and translucency
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2019-05-29 02:22:45 +02:00 |
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Magnus Norddahl
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555beb58f0
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- tell softpoly backend which hwrenderer shader is active and use that to decide which drawer to use
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2019-05-28 08:13:19 +02:00 |
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Magnus Norddahl
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bd591c75fb
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- implement depth bias
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2019-05-28 06:45:21 +02:00 |
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Magnus Norddahl
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0d8d50c23e
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- fix viewport location
- add scissor support
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2019-05-27 16:51:54 +02:00 |
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Magnus Norddahl
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3a3de13abd
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- hook up main.vp and the data it uses for input
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2019-05-26 01:00:36 +02:00 |
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Magnus Norddahl
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0cb3605c70
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- fix null drawers
- slightly better renderstyle drawer selection
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2019-05-22 21:23:10 +02:00 |
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Magnus Norddahl
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48d2d423f6
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- remove softpoly scene drawer
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2019-05-22 17:16:07 +02:00 |
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Magnus Norddahl
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0eda298db2
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- create a renderer backend based on softpoly's drawers
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2019-05-22 06:29:52 +02:00 |
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Christoph Oelckers
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89d607c9a6
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- moved all rendering code into a common subdirectory.
No changes to the files themselves was made.
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2019-01-31 19:58:17 +01:00 |
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