Christoph Oelckers
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720853cff8
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- made some changes so that material definitions can properly check automatic layers when determining their material type.
Most importantly this means that any texture with a custom material definition needs to load its automatic layers before applying the definition.
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2020-06-03 21:16:36 +02:00 |
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Christoph Oelckers
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f8e23500c7
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- moved Windows platform code as well.
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2020-04-23 22:26:30 +02:00 |
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Christoph Oelckers
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4da2351671
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- fixed compile errors in POSIX platform code.
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2020-04-22 20:42:13 +02:00 |
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Christoph Oelckers
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12e69adec3
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- system backend cleanup.
This is mainly for running CI on Linux and macOS. Windws is already working.
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2020-04-22 19:57:14 +02:00 |
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