RaveYard
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f360457899
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Add ZDRay light intensity support
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2023-09-06 15:15:58 +02:00 |
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Magnus Norddahl
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6ea7a2ee08
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Muted some warnings
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2023-09-05 17:59:09 +02:00 |
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Magnus Norddahl
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10a5e4d466
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Add missing file and only include static lights in the lightmaps
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2023-09-05 17:47:55 +02:00 |
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RaveYard
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2528048850
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Line portal support
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2023-09-05 17:43:38 +02:00 |
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RaveYard
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036debfac6
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Sector portals sunlight only
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2023-09-05 17:43:38 +02:00 |
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RaveYard
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137b144fe1
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Round sampledist to power of 2
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2023-09-04 12:59:44 +02:00 |
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RaveYard
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6a579396b5
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Read ZDRay info thing
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2023-09-04 12:59:44 +02:00 |
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RaveYard
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8329fe9e3c
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Read lm_sampledist properties from map geometry
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2023-09-04 12:59:44 +02:00 |
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RaveYard
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04eac16222
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Fix the lightmapper ceiling/floor plane calculations
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2023-09-04 10:48:39 +02:00 |
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RaveYard
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fa3045b631
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Enhance dumplevelmesh
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2023-09-04 10:07:50 +02:00 |
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Magnus Norddahl
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ea02067b0a
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Delay finding the light lists until after map has loaded
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2023-09-03 06:28:41 +02:00 |
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Magnus Norddahl
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cdb9f3798c
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Add lights to surfaces
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2023-09-03 06:09:54 +02:00 |
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Magnus Norddahl
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00c8a36562
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Remove some unused code
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2023-09-03 05:24:23 +02:00 |
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RaveYard
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c2ded2796f
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Port BuildSmoothingGroups from ZDray
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2023-09-02 21:23:06 +02:00 |
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Magnus Norddahl
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13819967f1
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Merge LightmapSurface into DoomLevelMeshSurface
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2023-09-02 13:50:28 +02:00 |
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Magnus Norddahl
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e297b78a25
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Create DoomLevelMeshSurface
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2023-09-02 13:24:04 +02:00 |
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Magnus Norddahl
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375e71dc0d
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Namespace fixes
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2023-09-02 13:09:57 +02:00 |
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Magnus Norddahl
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52a1c62b2c
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Move SurfaceInfo and PortalInfo to vk_raytrace
Add VSMatrix * FVector4 operator
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2023-09-02 12:54:07 +02:00 |
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Magnus Norddahl
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1e47db3cf3
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Rename MeshSurfaces to MeshSurfaceIndexes for clarity
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2023-09-02 12:34:00 +02:00 |
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RaveYard
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c12fe7be0f
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Fix AllocUvs
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2023-09-02 11:07:14 +02:00 |
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RaveYard
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6f00cacdcc
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WIP Attempt to fix the temporary ZDRay tracecoder lightmap write
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2023-09-02 11:07:14 +02:00 |
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Magnus Norddahl
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4d12de45e4
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Fix null pointer crash
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2023-09-01 00:25:09 +02:00 |
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Magnus Norddahl
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558867a49f
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Move surface linking into DoomLevelMesh
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2023-09-01 00:13:22 +02:00 |
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Magnus Norddahl
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cff50b8087
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Initialize lightmap texture in SetLevelMesh
Create VkLightmap class on VulkanRenderDevice
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2023-09-01 00:03:18 +02:00 |
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RaveYard
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23deb11399
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Merge Surface into hwrenderer::Surface
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2023-08-31 22:57:58 +02:00 |
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RaveYard
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14881a6fb2
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Use FVector4 for plane in struct Surface
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2023-08-31 22:57:58 +02:00 |
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RaveYard
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861630384b
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Micro clean-up
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2023-08-31 22:57:57 +02:00 |
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RaveYard
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8843bcdfef
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Shuffle around member variables in struct Surface
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2023-08-31 22:57:57 +02:00 |
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RaveYard
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a40164865c
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LIghtmapUVs to FVector2
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2023-08-31 22:57:57 +02:00 |
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RaveYard
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197b746fef
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WIP Cleanup of maploader
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2023-08-31 22:57:57 +02:00 |
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RaveYard
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6fc7eaf2fa
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First step towards refactoring
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2023-08-31 22:57:57 +02:00 |
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RaveYard
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ef031c2073
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WIP fake raytracer output
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2023-08-31 22:57:57 +02:00 |
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RaveYard
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4e57deaf33
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Buffer data now in Levelmesh
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2023-08-31 22:57:57 +02:00 |
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RaveYard
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651903fe71
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WIP VkLightmap integration
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2023-08-31 22:57:56 +02:00 |
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RaveYard
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696166a726
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Fix after rebase
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2023-08-31 22:57:56 +02:00 |
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RaveYard
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96576ea1ae
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DoomLevelMesh LightmapUVs are now finally correct
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2023-08-31 22:57:56 +02:00 |
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RaveYard
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68002d3edc
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Fix bad UV indices in FinishSurface and export UVs in dumplevelmesh
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2023-08-31 22:57:56 +02:00 |
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RaveYard
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5263a68dc9
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Atlas UV mapping
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2023-08-31 22:57:56 +02:00 |
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RaveYard
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1a25e492d9
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Minor cleanup
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2023-08-31 22:57:56 +02:00 |
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RaveYard
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0fc5f254fc
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WIP BuildSurfaceParams from ZDRay
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2023-08-31 22:57:56 +02:00 |
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nashmuhandes
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4aa6ac5585
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Merge remote-tracking branch 'remotes/origin/gzd_staging'
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2023-08-31 08:37:25 +08:00 |
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RaveYard
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0edaa7ca9d
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Fix uninitialized bSky
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2023-08-30 18:08:00 +02:00 |
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RaveYard
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4f5d2f3ec6
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Add DumpLevelMesh ccmd
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2023-08-30 18:08:00 +02:00 |
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RaveYard
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f228dd326b
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Backport support for Line_Horizon from ZDRay into doom_levelmesh
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2023-08-30 18:06:35 +02:00 |
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nashmuhandes
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9e0bf90be6
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Merge remote-tracking branch 'remotes/ZDoom/gzdoom/staging' into gzd_staging
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2023-08-22 09:09:51 +08:00 |
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Christoph Oelckers
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16cefb7528
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- some angle cleanup
* clean out the angle conversion helpers from basics.h.
* use degrees instead of radians in TMatrix3x3.
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2023-08-12 10:10:27 +02:00 |
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Ricardo Luís Vaz Silva
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1852f14f30
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fix rare crash due to null caller
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2023-08-02 01:05:24 -04:00 |
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Ricardo Luís Vaz Silva
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bcbb85b1dd
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Add Weapon::ModifyBobLayer , Weapon::ModifyBobLayer3D and Weapon::ModifyBobPivotLayer3D
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2023-08-02 01:05:24 -04:00 |
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Ricardo Luís Vaz Silva
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12752c7a03
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fix rare crash due to null caller
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2023-08-01 21:44:51 +02:00 |
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RaveYard
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e6305c55cd
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Fix strange crash when player's weapon is removed.
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2023-08-01 17:19:03 +02:00 |
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