Commit graph

21,924 commits

Author SHA1 Message Date
Major Cooke
0c29e3a778
Fixed STRETCHPIXELS flag not being exposed.
Some checks failed
Continuous Integration / Linux Clang 12 | AppImage (push) Has been cancelled
Continuous Integration / macOS | Debug (push) Has been cancelled
Continuous Integration / Linux Clang 11 | Debug (push) Has been cancelled
Continuous Integration / Visual Studio 2022 | Debug (push) Has been cancelled
Continuous Integration / Linux GCC 12 | MinSizeRel (push) Has been cancelled
Continuous Integration / Linux GCC 9 | RelWithDebInfo (push) Has been cancelled
Continuous Integration / macOS | Release (push) Has been cancelled
Continuous Integration / Linux Clang 15 | Release (push) Has been cancelled
Continuous Integration / Visual Studio 2019 | Release (push) Has been cancelled
Continuous Integration / Visual Studio 2022 | Release (push) Has been cancelled
g4.13.2
2024-10-31 07:57:41 -04:00
Ricardo Luís Vaz Silva
b84d28e9a7
Allow using Self as the class name in the default block to refer to the current class 2024-10-28 12:07:49 -04:00
Dileep V. Reddy
dc6f116315
Reduce number of multiply ops per frame and increase x-axis clipper range for orthographic projection. 2024-10-28 12:07:44 -04:00
Rachael Alexanderson
3c36102eed
- cap the size of the string copy calls in LevelStatEntry() 2024-10-28 12:07:29 -04:00
Christoph Oelckers
2cbb980388
Check array size for overflow.
Since ZScript is a 32 bit VM, the largest safe value for an array's physical size is 2GB. Any larger value will be destroyed by the compiler which relies on signed 32 bit values too much.
2024-10-28 12:07:15 -04:00
Christoph Oelckers
adeb48d598
Do a check if a local variable exceeds the available stack space.
Windows stack is 1 MB so play it safe and allow 512 kb as max. stack space for a single function.
2024-10-28 12:07:10 -04:00
Ricardo Luís Vaz Silva
689dc61fa8
Fully revert #2479
Some checks failed
Continuous Integration / Linux Clang 12 | AppImage (push) Has been cancelled
Continuous Integration / macOS | Debug (push) Has been cancelled
Continuous Integration / Linux Clang 11 | Debug (push) Has been cancelled
Continuous Integration / Visual Studio 2022 | Debug (push) Has been cancelled
Continuous Integration / Linux GCC 12 | MinSizeRel (push) Has been cancelled
Continuous Integration / Linux GCC 9 | RelWithDebInfo (push) Has been cancelled
Continuous Integration / macOS | Release (push) Has been cancelled
Continuous Integration / Linux Clang 15 | Release (push) Has been cancelled
Continuous Integration / Visual Studio 2019 | Release (push) Has been cancelled
Continuous Integration / Visual Studio 2022 | Release (push) Has been cancelled
g4.13.1
2024-10-19 18:37:58 -04:00
nashmuhandes
a45bf49616
Move no-mipmapping from actor renderflag/particle flag, to a material property in GLDEFS, where it makes more sense. The feature was introduced in the short-lived engine version of 4.13 which was deemed too broken and needed to be replaced with a newer version anyway, so might as well perform an API-breaking change at this point in time. Note that this currently only works for sprites (its primary targeted use case) -- walls, flats and models can be patched in later. 2024-10-19 18:36:34 -04:00
Rachael Alexanderson
5fb83d4762
Revert "Added SECMF_HURTMONSTERS, SECMF_HARMINAIR and NOSECTORDAMAGE."
This reverts commit 391f496512.
2024-10-19 10:25:19 -04:00
Rachael Alexanderson
3b07747af4
Revert "- simplify and deconstruct logic for applying sector damage - also fixes voodoo doll sector damage in TNT MAP30"
This reverts commit 3e33e31d19.

Revert "Added MF9_FORCESECTORDAMAGE."

This reverts commit 61bd3a739a.
2024-10-19 10:17:52 -04:00
Christoph Oelckers
769274656e
made FCommandLine::operator[] return a const char * and fixed two places where this triggered a compile error. 2024-10-19 08:06:53 -04:00
Christoph Oelckers
b5fdd6deff
fix bad string comparison. 2024-10-19 08:06:53 -04:00
Christoph Oelckers
6921bf18ce
do not open resource files from non-open file readers. 2024-10-19 08:06:53 -04:00
dileepvr
131ce183db
Missed a line in RenderOrthoNoFog
Tying up the fov fix.
2024-10-18 03:35:28 -04:00
dileepvr
ee16e47b11
FOV scales ortho up to 180 degrees
One line change in r_utility.cpp affecting a custom field.

Orthographic projection sees "more" of the sceen as fov increases, but only up to 180 degrees, after which it will have no effect.
Orthographic projection has no meaning for fov since there is no Frustum. But since this is fundamental to the engine, I am reinterpreting it. Cherno wanted this too.
I'll update the wiki if this gets in.
2024-10-18 03:35:28 -04:00
Rachael Alexanderson
48b23bdfae
- readd canvas check 2024-10-17 23:45:22 -04:00
Rachael Alexanderson
7a4a7146f5
Revert "- Actor.GetSpecies() is a non-destructive function"
This reverts commit ee5442c06b.
2024-10-17 21:29:07 -04:00
Ricardo Luís Vaz Silva
7baa25e993
allow getting checksum for current map 2024-10-17 17:01:30 -04:00
Christoph Oelckers
bf84d8152b
do not set console mode from an uninitialized variable. 2024-10-16 17:30:21 -04:00
Rachael Alexanderson
3af3b2e742
- keep ENABLE_VIRTUAL_TERMINAL_PROCESSING mode in isolated console mode 2024-10-16 06:05:05 -04:00
Rachael Alexanderson
e242330c96
- we don't need these includes anymore 2024-10-16 06:02:05 -04:00
Rachael Alexanderson
86cd212d7f
- fix isolated console mode (i.e. launching from explorer.exe) 2024-10-16 05:59:40 -04:00
Rachael Alexanderson
9a9440a6f7
- enable console subsystem processing for Windows, enable runtime detection 2024-10-15 10:56:57 -04:00
Rachael Alexanderson
ffcce790de
- Actor.GetSpecies() is a non-destructive function 2024-10-15 10:56:50 -04:00
Major Cooke
cca1946201
Added (SPF_)STRETCHPIXELS.
This counteracts the squaring implied by rolling sprites.
2024-10-15 10:56:43 -04:00
Rachael Alexanderson
2f30f720a4
- simplify and deconstruct logic for applying sector damage - also fixes voodoo doll sector damage in TNT MAP30 2024-10-15 10:56:27 -04:00
Jan Engelhardt
0785038120
Resolve compiler warning about destructor syntax
gcc-14 warns:

tarray.h:927:9: warning: template-id not allowed for destructor in C++20 [-Wtemplate-id-cdtor]
  927 |         ~TDeletingArray<T, TT> ()
2024-10-15 10:56:13 -04:00
Rachael Alexanderson
992e01de05
- define dither shader in a way that is compatible with Apple's GLSL-to-metal compiler
Some checks failed
Continuous Integration / Linux Clang 12 | AppImage (push) Has been cancelled
Continuous Integration / macOS | Debug (push) Has been cancelled
Continuous Integration / Linux Clang 11 | Debug (push) Has been cancelled
Continuous Integration / Visual Studio 2022 | Debug (push) Has been cancelled
Continuous Integration / Linux GCC 12 | MinSizeRel (push) Has been cancelled
Continuous Integration / Linux GCC 9 | RelWithDebInfo (push) Has been cancelled
Continuous Integration / macOS | Release (push) Has been cancelled
Continuous Integration / Linux Clang 15 | Release (push) Has been cancelled
Continuous Integration / Visual Studio 2019 | Release (push) Has been cancelled
Continuous Integration / Visual Studio 2022 | Release (push) Has been cancelled
g4.13.0a
2024-10-12 04:28:22 -04:00
Rachael Alexanderson
1a699c08af
- this is version 4.13.0
Some checks failed
Continuous Integration / Linux Clang 12 | AppImage (push) Has been cancelled
Continuous Integration / macOS | Debug (push) Has been cancelled
Continuous Integration / Linux Clang 11 | Debug (push) Has been cancelled
Continuous Integration / Visual Studio 2022 | Debug (push) Has been cancelled
Continuous Integration / Linux GCC 12 | MinSizeRel (push) Has been cancelled
Continuous Integration / Linux GCC 9 | RelWithDebInfo (push) Has been cancelled
Continuous Integration / macOS | Release (push) Has been cancelled
Continuous Integration / Linux Clang 15 | Release (push) Has been cancelled
Continuous Integration / Visual Studio 2019 | Release (push) Has been cancelled
Continuous Integration / Visual Studio 2022 | Release (push) Has been cancelled
g4.13.0
2024-10-12 01:28:09 -04:00
Rachael Alexanderson
e562111a51
- don't show iwad box if priority iwad has been located for the currently loaded mods gameinfo 2024-10-12 01:25:21 -04:00
Rachael Alexanderson
4cb60265be
- language update 2024-10-12 01:04:18 -04:00
Rachael Alexanderson
24792913ca
- don't spam the console log if there's math errors - mostly affects Linux/MacOS because there is no distinction from console apps or GUI apps so they put all the data in the console which can cause lag 2024-10-10 07:28:29 -04:00
alexey.lysiuk
6c4b25930b - moved appimage github actions workflow back
it should be disabled in actions settings instead
revert 77519332e8
2024-10-10 13:35:42 +03:00
alexey.lysiuk
411531026b - updated github actions workflow
* fix macos jobs
* fix warnings
2024-10-10 12:58:07 +03:00
inkoalawetrust
61bd3a739a Added MF9_FORCESECTORDAMAGE.
This flag forces non-player actors to take  damage from hurt floors even if SECMF_HURTMONSTERS isn't true.
2024-10-09 13:51:48 -03:00
Rachael Alexanderson
15241cbe96
- use newer zmusic 2024-10-09 11:06:30 -04:00
Christoph Oelckers
d90de3a8a1
avoid floats in integer math. 2024-10-09 09:15:29 -04:00
Dileep V. Reddy
f9a59a989b Orthographic projection Widescreen aspect ratio horizontal clipping fixed. This one-line change only affects ortho viewpoints. Easy to verify in windowed mode. 2024-10-08 12:36:00 -04:00
inkoalawetrust
23c97b5a73 Updated ZDoom UDMF spec changelog.
Added additions that never got their own version change in the changelog.
2024-10-08 18:35:42 +02:00
nashmuhandes
f5c06551e4 Use a light_ prefix for custom ZDRay stuff, and actually parse light_softshadowradius for map things 2024-10-06 11:24:04 -03:00
inkoalawetrust
23d131f6c2 Made GetMidTexturePosition() const. 2024-10-05 23:10:45 -03:00
Ricardo Luís Vaz Silva
19e1d400e4 Add bounds checking to GetMidTexturePosition, add assert to P_GetMidTexturePosition 2024-10-05 23:03:05 -03:00
Christoph Oelckers
2e795bebb4 added a menu option for switching module players. 2024-10-05 12:53:21 +02:00
Christoph Oelckers
413aefb0ab added CVAR to select the preferred MOD player and SNDINFO option to set it per song. 2024-10-05 12:37:55 +02:00
Blue Shadow
6b5be653dc - set a default value of 1.0 for MissileChanceMult property 2024-10-05 11:43:44 +02:00
Christoph Oelckers
f0676cdf01 fixed a few memory leaks 2024-10-05 10:22:05 +02:00
Christoph Oelckers
2b2e85005c fix MBF21 ClearCountItem 2024-10-04 18:34:32 +02:00
Christoph Oelckers
ccbebfcf34 fix kill count management in CopyFriendliness when used on corpses. 2024-10-04 18:33:53 +02:00
Christoph Oelckers
5b1f0fdc86 bFriendly should not be set from scripts because this omits needed bookkeeping. 2024-10-04 18:32:06 +02:00
Christoph Oelckers
6aa71184f7 fixed: MBF21's flag functions did not call the special wrappers for MF_FRIENDLY. 2024-10-03 23:01:09 +02:00