23 lines
586 B
C++
23 lines
586 B
C++
#pragma once
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#include "hw_aabbtree.h"
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struct FLevelLocals;
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// Axis aligned bounding box tree used for ray testing treelines.
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class DoomLevelAABBTree : public hwrenderer::LevelAABBTree
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{
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public:
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// Constructs a tree for the current level
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DoomLevelAABBTree(FLevelLocals *lev);
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bool Update() override;
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private:
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bool GenerateTree(const FVector2 *centroids, bool dynamicsubtree);
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// Generate a tree node and its children recursively
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int GenerateTreeNode(int *treelines, int num_lines, const FVector2 *centroids, int *work_buffer);
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TArray<int> mapLines;
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FLevelLocals *Level;
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};
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