vkdoom_m/wadsrc/static/shaders
2024-02-19 09:46:12 +01:00
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lightmap Always use indirect draw 2024-02-11 02:12:18 +01:00
pp Remove the reserved vbo_shadowdata so only hw_vertexbuffer still needs it 2023-05-07 00:49:54 +02:00
scene Improve compatibility with old shaders 2024-02-19 09:46:12 +01:00