Prompted by 'Hurt' which has > 4000 lights and runs into both performance issues and unpredictable light selection for the limited amount of shadowmap slots. |
||
|---|---|---|
| .. | ||
| 2d | ||
| hwrenderer | ||
| swrenderer | ||
| r_sky.cpp | ||
| r_sky.h | ||
| r_utility.cpp | ||
| r_utility.h | ||
Prompted by 'Hurt' which has > 4000 lights and runs into both performance issues and unpredictable light selection for the limited amount of shadowmap slots. |
||
|---|---|---|
| .. | ||
| 2d | ||
| hwrenderer | ||
| swrenderer | ||
| r_sky.cpp | ||
| r_sky.h | ||
| r_utility.cpp | ||
| r_utility.h | ||