vkdoom_m/src/rendering/swrenderer
2021-05-29 15:07:45 -04:00
..
drawers Fix truecolor drawer crash 2021-03-26 07:09:33 -04:00
line Fix texture loading race condition and improve performance by only locking the load mutex if data hasn't already been updated for this frame 2021-03-26 07:09:33 -04:00
plane - Fixed crash calling ChangeSky() with an invalid texture. 2021-05-29 15:07:45 -04:00
scene Add sprite shadows for the software renderer 2021-04-24 22:40:54 -04:00
segments Fix line portal clipping bug 2021-02-14 13:59:35 -05:00
textures Fix texture loading race condition and improve performance by only locking the load mutex if data hasn't already been updated for this frame 2021-03-26 07:09:33 -04:00
things Add sprite shadows for the software renderer 2021-04-24 22:40:54 -04:00
viewport Fix texture loading race condition and improve performance by only locking the load mutex if data hasn't already been updated for this frame 2021-03-26 07:09:33 -04:00
r_all.cpp - moved Vulkan and Softpoly backends to 'common'. 2020-04-29 22:17:35 +02:00
r_renderer.h - transitioned the 2D drawer to FGameTexture. 2020-04-19 10:57:45 +02:00
r_renderthread.cpp Fix texture loading race condition and improve performance by only locking the load mutex if data hasn't already been updated for this frame 2021-03-26 07:09:33 -04:00
r_renderthread.h Fix texture loading race condition and improve performance by only locking the load mutex if data hasn't already been updated for this frame 2021-03-26 07:09:33 -04:00
r_swcolormaps.cpp - moved file system implementation to 'common'. 2020-04-11 14:00:20 +02:00
r_swcolormaps.h - the big cleanup of the exit cleanup is done! 2019-10-07 20:28:55 +02:00
r_swrenderer.cpp - fixed code that deternines when to upscale a texture. 2020-06-10 00:21:19 +02:00
r_swrenderer.h - decoupled the software renderer entirely from FTexture - it will only look at FSoftwareTexture now, all access to the texture manager has been wrapped. 2020-04-19 10:57:45 +02:00
r_swscene.cpp - added a flash component to the colormap shader. 2020-06-07 09:16:56 +02:00
r_swscene.h - moved RenderView out of the framebuffer classes to complete the consolidation of the renderer's entry points. 2020-04-25 17:58:26 +02:00