This feature causes several issues with NSOpenGLView: * Mouse event coordinates are wrong in non-retina mode on HiDPI screen * In retina mode only 1/4 of picture is visible and its scaling is incorrect * Some sort of filtering is applied to frontbuffer picture * Noticeable increase in CPU load because of that filtering Linking with macOS 10.14 SDK leads to all these issues regardless of .plist option presence and its value |
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|---|---|---|
| .. | ||
| cocoa | ||
| osx | ||
| sdl | ||
| unix | ||
| dikeys.h | ||
| hardware.h | ||
| i_cd.cpp | ||
| i_steam.cpp | ||
| i_system.h | ||
| readme.md | ||
| zdoom.xpm | ||
This directory contains files required to support POSIX-compatible OSes, like GNU/Linux, OS X or BSD.
Common files are placed in this directory directly.
SDL backend files are in sdl subdirectory.
Native OS X backend files are in cocoa subdirectory.
Shared files for both OS X backends are in osx subdirectory.