vkdoom_m/src/rendering/gl
2019-03-22 19:54:19 +01:00
..
renderer - renamed several data types in the hardware renderer that still had a GL prefix, although they are now generic. 2019-03-22 19:54:19 +01:00
shaders - convert PPStep to PPRenderState 2019-03-15 23:24:31 +01:00
system - renamed several data types in the hardware renderer that still had a GL prefix, although they are now generic. 2019-03-22 19:54:19 +01:00
textures - moved all rendering code into a common subdirectory. 2019-01-31 19:58:17 +01:00