vkdoom_m/src/common/rendering/vulkan/textures
2022-06-22 07:55:19 +02:00
..
vk_hwtexture.cpp Move command buffers out of vk_framebuffer and into its own manager class 2022-06-22 07:55:19 +02:00
vk_hwtexture.h - fixed: Vulkan descriptor sets must check the real translation, not just the translation ID. 2022-06-01 16:47:54 +02:00
vk_imagetransition.cpp Fix upload and sampling bug for array textures in the vulkan backend 2021-11-14 19:53:10 +01:00
vk_imagetransition.h Fix upload and sampling bug for array textures in the vulkan backend 2021-11-14 19:53:10 +01:00
vk_pptexture.cpp Begin detaching internal vulkan object lifetimes from the hardware renderer layer 2022-06-22 07:55:19 +02:00
vk_pptexture.h Begin detaching internal vulkan object lifetimes from the hardware renderer layer 2022-06-22 07:55:19 +02:00
vk_renderbuffers.cpp Begin detaching internal vulkan object lifetimes from the hardware renderer layer 2022-06-22 07:55:19 +02:00
vk_renderbuffers.h Begin detaching internal vulkan object lifetimes from the hardware renderer layer 2022-06-22 07:55:19 +02:00
vk_samplers.cpp Begin detaching internal vulkan object lifetimes from the hardware renderer layer 2022-06-22 07:55:19 +02:00
vk_samplers.h Split postprocess part into more files 2022-06-22 07:55:19 +02:00
vk_texture.cpp Add buffer and texture managers for handling object lifetimes 2022-06-22 07:55:19 +02:00
vk_texture.h Add buffer and texture managers for handling object lifetimes 2022-06-22 07:55:19 +02:00