vkdoom_m/wadsrc/static/zscript/actors
2025-04-29 07:56:20 -03:00
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chex Add GFF_NOEXTCHANGE to Phasing Zorcher flash 2022-11-01 16:46:19 +01:00
doom fix id24 weapons transparency 2025-02-08 15:05:16 -03:00
heretic Properly assign tags to various Raven game items 2025-04-09 14:31:56 -03:00
hexen Properly assign tags to various Raven game items 2025-04-09 14:31:56 -03:00
inventory Added OnLoad virtual 2025-04-29 07:56:19 -03:00
player Interpolate turning 180 degrees 2025-04-09 14:30:04 -03:00
raven Properly assign tags to various Raven game items 2025-04-09 14:31:56 -03:00
shared And the variable. 2024-11-04 16:23:34 -03:00
strife bFriendly should not be set from scripts because this omits needed bookkeeping. 2024-10-04 18:32:06 +02:00
actions.zs Added A_SpriteOffset. (#895) 2020-08-27 12:43:09 -04:00
actor.zs SpawnBlood now returns an actor spawned by the function. 2025-04-29 07:56:20 -03:00
attacks.zs bFriendly should not be set from scripts because this omits needed bookkeeping. 2024-10-04 18:32:06 +02:00
checks.zs Allow for Basic and Hexen armor replacing 2024-08-17 01:14:07 -04:00
interaction.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
inventory_util.zs Revert "- fix some issues with ClearInventory() that sometimes caused script errors" 2024-09-30 03:28:15 -04:00
mbf21.zs expand deprecation allowance for gzdoom.pk3 2025-01-30 13:34:25 -03:00
morph.zs Fixed Pre(Un)Morph being called out of order. 2024-06-24 10:37:12 -04:00